Bonewheel Shield
Bonewheel Shield | |||
---|---|---|---|
General | Aux Effects | ||
---|---|---|---|
Strike | 30 | ||
0 | |||
90 | 0 | ||
Yes | 0 | ||
Combat | |||
Wheel of Fate (1) | 73 | ||
100 | 25 | ||
N/A | 22.0 | ||
N/A | 100 | ||
Damage | Guard Absorption | ||
129.8 | 100 | ||
0 | 60 | ||
0 | 60 | ||
0 | 60 | ||
0 | 70 | ||
Requirements | |||
30 | 10 | ||
0 | 0 |
Lore
A giant wooden wheel, encircled by spikes and half-melded to a strange skeleton.
Can serve as a makeshift greatshield, albeit one with great gaps. Its true value is revealed through use of its Skill.
Skill: Wheel of Fate
Thrust out the wheel and give it a good spin, shredding enemies with the outer lining of spikes.
Effect
Availability
Item drop
- Dropped by a Bonewheel Skeleton found in the Catacombs of Carthus.
Moveset
Notes
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 129.8 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 320 | 0 | 0 | 0 | 0 |
+1 | 133.34 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 320 | 0 | 0 | 0 | 0 |
+2 | 136.88 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 320 | 0 | 0 | 0 | 0 |
+3 | 140.42 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 320 | 0 | 0 | 0 | 0 |
+4 | 143.96 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 320 | 0 | 0 | 0 | 0 |
+5 | 147.5 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 320 | 0 | 0 | 0 | 0 |
+6 | 151.04 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 320 | 0 | 0 | 0 | 0 |
+7 | 154.58 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 320 | 0 | 0 | 0 | 0 |
+8 | 158.12 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 320 | 0 | 0 | 0 | 0 |
+9 | 161.66 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 320 | 0 | 0 | 0 | 0 |
+10 | 165.2 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 320 | 0 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
+0 | 129.8 | 0 | 0 | 0 | 0 | 320 | 0 | 0 | 0 | 0 | 100 | 77 | 60 | 60 | 70 | 73.5 |
+1 | 133.34 | 0 | 0 | 0 | 0 | 320 | 0 | 0 | 0 | 0 | 100 | 78.4 | 60 | 60 | 70 | 74.9 |
+2 | 136.88 | 0 | 0 | 0 | 0 | 320 | 0 | 0 | 0 | 0 | 100 | 79.8 | 60 | 60 | 70 | 76.3 |
+3 | 140.42 | 0 | 0 | 0 | 0 | 320 | 0 | 0 | 0 | 0 | 100 | 81.2 | 60 | 60 | 70 | 77.7 |
+4 | 143.96 | 0 | 0 | 0 | 0 | 320 | 0 | 0 | 0 | 0 | 100 | 82.6 | 60 | 60 | 70 | 79.1 |
+5 | 147.5 | 0 | 0 | 0 | 0 | 320 | 0 | 0 | 0 | 0 | 100 | 84 | 60 | 60 | 70 | 80.5 |
+6 | 151.04 | 0 | 0 | 0 | 0 | 320 | 0 | 0 | 0 | 0 | 100 | 85.4 | 60 | 60 | 70 | 81.9 |
+7 | 154.58 | 0 | 0 | 0 | 0 | 320 | 0 | 0 | 0 | 0 | 100 | 86.8 | 60 | 60 | 70 | 83.3 |
+8 | 158.12 | 0 | 0 | 0 | 0 | 320 | 0 | 0 | 0 | 0 | 100 | 88.2 | 60 | 60 | 70 | 84.7 |
+9 | 161.66 | 0 | 0 | 0 | 0 | 320 | 0 | 0 | 0 | 0 | 100 | 89.6 | 60 | 60 | 70 | 86.1 |
+10 | 165.2 | 0 | 0 | 0 | 0 | 320 | 0 | 0 | 0 | 0 | 100 | 91 | 60 | 60 | 70 | 87.5 |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
Uninfused | 129.8 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 320 | 0 | 0 | 0 | 0 |
Laughing | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Unstable | 129.8 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 400 | 0 | 0 | 0 | 0 |
Other Infusions | 129.8 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 320 | 0 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+1 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+2 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+3 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+4 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+5 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+6 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+7 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+8 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+9 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+10 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 129.8 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 320 | 0 | 0 | 0 | 0 |
+1 | 133.34 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 320 | 0 | 0 | 0 | 0 |
+2 | 136.88 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 320 | 0 | 0 | 0 | 0 |
+3 | 140.42 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 320 | 0 | 0 | 0 | 0 |
+4 | 143.96 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 320 | 0 | 0 | 0 | 0 |
+5 | 147.5 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 320 | 0 | 0 | 0 | 0 |
+6 | 151.04 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 320 | 0 | 0 | 0 | 0 |
+7 | 154.58 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 320 | 0 | 0 | 0 | 0 |
+8 | 158.12 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 320 | 0 | 0 | 0 | 0 |
+9 | 161.66 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 320 | 0 | 0 | 0 | 0 |
+10 | 165.2 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 320 | 0 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 129.8 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 320 | 0 | 0 | 0 | 0 |
+1 | 133.34 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 320 | 0 | 0 | 0 | 0 |
+2 | 136.88 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 320 | 0 | 0 | 0 | 0 |
+3 | 140.42 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 320 | 0 | 0 | 0 | 0 |
+4 | 143.96 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 320 | 0 | 0 | 0 | 0 |
+5 | 147.5 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 320 | 0 | 0 | 0 | 0 |
+6 | 151.04 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 320 | 0 | 0 | 0 | 0 |
+7 | 154.58 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 320 | 0 | 0 | 0 | 0 |
+8 | 158.12 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 320 | 0 | 0 | 0 | 0 |
+9 | 161.66 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 320 | 0 | 0 | 0 | 0 |
+10 | 165.2 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 320 | 0 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 129.8 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 320 | 0 | 0 | 0 | 0 |
+1 | 133.34 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 320 | 0 | 0 | 0 | 0 |
+2 | 136.88 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 320 | 0 | 0 | 0 | 0 |
+3 | 140.42 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 320 | 0 | 0 | 0 | 0 |
+4 | 143.96 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 320 | 0 | 0 | 0 | 0 |
+5 | 147.5 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 320 | 0 | 0 | 0 | 0 |
+6 | 151.04 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 320 | 0 | 0 | 0 | 0 |
+7 | 154.58 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 320 | 0 | 0 | 0 | 0 |
+8 | 158.12 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 320 | 0 | 0 | 0 | 0 |
+9 | 161.66 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 320 | 0 | 0 | 0 | 0 |
+10 | 165.2 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 320 | 0 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 50, last edited: 14 Feb 2022 18:25