Bonewheel Shield
| Bonewheel Shield | |||
|---|---|---|---|
![]() |
| General | Aux Effects | ||
|---|---|---|---|
| Strike | 30 | ||
| 0 | |||
| 90 | 0 | ||
| Yes | 0 | ||
| Combat | |||
| Wheel of Fate (1) | 73 | ||
| 100 | 25 | ||
| N/A | 22.0 | ||
| N/A | 100 | ||
| Damage | Guard Absorption | ||
| 129.8 | 100 | ||
| 0 | 60 | ||
| 0 | 60 | ||
| 0 | 60 | ||
| 0 | 70 | ||
| Requirements | |||
| 30 | 10 | ||
| 0 | 0 | ||
Lore
A giant wooden wheel, encircled by spikes and half-melded to a strange skeleton.
Can serve as a makeshift greatshield, albeit one with great gaps. Its true value is revealed through use of its Skill.
Skill: Wheel of Fate
Thrust out the wheel and give it a good spin, shredding enemies with the outer lining of spikes.
Effect
Availability
Item drop
- Dropped by a Bonewheel Skeleton found in the Catacombs of Carthus.
Moveset
Notes
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 129.8 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 320 | 0 | 0 | 0 | 0 |
| +1 | 133.34 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 320 | 0 | 0 | 0 | 0 |
| +2 | 136.88 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 320 | 0 | 0 | 0 | 0 |
| +3 | 140.42 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 320 | 0 | 0 | 0 | 0 |
| +4 | 143.96 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 320 | 0 | 0 | 0 | 0 |
| +5 | 147.5 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 320 | 0 | 0 | 0 | 0 |
| +6 | 151.04 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 320 | 0 | 0 | 0 | 0 |
| +7 | 154.58 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 320 | 0 | 0 | 0 | 0 |
| +8 | 158.12 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 320 | 0 | 0 | 0 | 0 |
| +9 | 161.66 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 320 | 0 | 0 | 0 | 0 |
| +10 | 165.2 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 320 | 0 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
| +0 | 129.8 | 0 | 0 | 0 | 0 | 320 | 0 | 0 | 0 | 0 | 100 | 77 | 60 | 60 | 70 | 73.5 |
| +1 | 133.34 | 0 | 0 | 0 | 0 | 320 | 0 | 0 | 0 | 0 | 100 | 78.4 | 60 | 60 | 70 | 74.9 |
| +2 | 136.88 | 0 | 0 | 0 | 0 | 320 | 0 | 0 | 0 | 0 | 100 | 79.8 | 60 | 60 | 70 | 76.3 |
| +3 | 140.42 | 0 | 0 | 0 | 0 | 320 | 0 | 0 | 0 | 0 | 100 | 81.2 | 60 | 60 | 70 | 77.7 |
| +4 | 143.96 | 0 | 0 | 0 | 0 | 320 | 0 | 0 | 0 | 0 | 100 | 82.6 | 60 | 60 | 70 | 79.1 |
| +5 | 147.5 | 0 | 0 | 0 | 0 | 320 | 0 | 0 | 0 | 0 | 100 | 84 | 60 | 60 | 70 | 80.5 |
| +6 | 151.04 | 0 | 0 | 0 | 0 | 320 | 0 | 0 | 0 | 0 | 100 | 85.4 | 60 | 60 | 70 | 81.9 |
| +7 | 154.58 | 0 | 0 | 0 | 0 | 320 | 0 | 0 | 0 | 0 | 100 | 86.8 | 60 | 60 | 70 | 83.3 |
| +8 | 158.12 | 0 | 0 | 0 | 0 | 320 | 0 | 0 | 0 | 0 | 100 | 88.2 | 60 | 60 | 70 | 84.7 |
| +9 | 161.66 | 0 | 0 | 0 | 0 | 320 | 0 | 0 | 0 | 0 | 100 | 89.6 | 60 | 60 | 70 | 86.1 |
| +10 | 165.2 | 0 | 0 | 0 | 0 | 320 | 0 | 0 | 0 | 0 | 100 | 91 | 60 | 60 | 70 | 87.5 |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
| Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
| Uninfused | 129.8 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 320 | 0 | 0 | 0 | 0 |
| Laughing | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| Unstable | 129.8 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 400 | 0 | 0 | 0 | 0 |
| Other Infusions | 129.8 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 320 | 0 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| +1 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| +2 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| +3 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| +4 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| +5 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| +6 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| +7 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| +8 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| +9 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| +10 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 129.8 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 320 | 0 | 0 | 0 | 0 |
| +1 | 133.34 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 320 | 0 | 0 | 0 | 0 |
| +2 | 136.88 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 320 | 0 | 0 | 0 | 0 |
| +3 | 140.42 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 320 | 0 | 0 | 0 | 0 |
| +4 | 143.96 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 320 | 0 | 0 | 0 | 0 |
| +5 | 147.5 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 320 | 0 | 0 | 0 | 0 |
| +6 | 151.04 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 320 | 0 | 0 | 0 | 0 |
| +7 | 154.58 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 320 | 0 | 0 | 0 | 0 |
| +8 | 158.12 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 320 | 0 | 0 | 0 | 0 |
| +9 | 161.66 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 320 | 0 | 0 | 0 | 0 |
| +10 | 165.2 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 320 | 0 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 129.8 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 320 | 0 | 0 | 0 | 0 |
| +1 | 133.34 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 320 | 0 | 0 | 0 | 0 |
| +2 | 136.88 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 320 | 0 | 0 | 0 | 0 |
| +3 | 140.42 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 320 | 0 | 0 | 0 | 0 |
| +4 | 143.96 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 320 | 0 | 0 | 0 | 0 |
| +5 | 147.5 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 320 | 0 | 0 | 0 | 0 |
| +6 | 151.04 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 320 | 0 | 0 | 0 | 0 |
| +7 | 154.58 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 320 | 0 | 0 | 0 | 0 |
| +8 | 158.12 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 320 | 0 | 0 | 0 | 0 |
| +9 | 161.66 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 320 | 0 | 0 | 0 | 0 |
| +10 | 165.2 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 320 | 0 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 129.8 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 320 | 0 | 0 | 0 | 0 |
| +1 | 133.34 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 320 | 0 | 0 | 0 | 0 |
| +2 | 136.88 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 320 | 0 | 0 | 0 | 0 |
| +3 | 140.42 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 320 | 0 | 0 | 0 | 0 |
| +4 | 143.96 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 320 | 0 | 0 | 0 | 0 |
| +5 | 147.5 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 320 | 0 | 0 | 0 | 0 |
| +6 | 151.04 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 320 | 0 | 0 | 0 | 0 |
| +7 | 154.58 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 320 | 0 | 0 | 0 | 0 |
| +8 | 158.12 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 320 | 0 | 0 | 0 | 0 |
| +9 | 161.66 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 320 | 0 | 0 | 0 | 0 |
| +10 | 165.2 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 320 | 0 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 50, last edited: 14 Feb 2022 18:25

