Bone Scythe
Bone Scythe | |||
---|---|---|---|
![]() |
General | Aux Effects | ||
---|---|---|---|
![]() |
Slash | ![]() |
0 |
![]() |
0 | ||
![]() |
100 | ![]() |
0 |
![]() |
Yes | ![]() |
0 |
Combat | |||
![]() |
Stomp (1) | ![]() |
55 |
![]() |
50(-/80) | ![]() |
25 |
![]() |
N/A | ![]() |
7.0 |
![]() |
N/A | ![]() |
100 |
Damage | Guard Absorption | ||
![]() |
121 | ![]() |
40 |
![]() |
0 | ![]() |
25 |
![]() |
0 | ![]() |
20 |
![]() |
0 | ![]() |
20 |
![]() |
0 | ![]() |
25 |
Requirements | |||
![]() |
32 | ![]() |
16 |
![]() |
0 | ![]() |
0 |
Lore
Scythe forged from the soul of a covetous demon.
The curved spine of the Covetous Demon is hard as rock, and rather than slicing through flesh, this weapon seems to grind it apart.
That thing that ended up as a monstrous fiend, what was it to begin with, and why did it never leave the queen? Perhaps it was entranced by some perversion of love.
Skill: Stomp
Use one's weight to lunge forward with a low stance and increased poise, and follow with strong attack for a spinning slash.
Effect
Availability
- Found in the Smouldering Lake.
Moveset
Notes
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 121 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 60 | 0 | 0 | 0 |
+1 | 124.3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 60 | 0 | 0 | 0 |
+2 | 127.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 60 | 0 | 0 | 0 |
+3 | 130.9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 60 | 0 | 0 | 0 |
+4 | 134.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 60 | 0 | 0 | 0 |
+5 | 137.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 60 | 0 | 0 | 0 |
+6 | 140.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 60 | 0 | 0 | 0 |
+7 | 144.1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 60 | 0 | 0 | 0 |
+8 | 147.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 60 | 0 | 0 | 0 |
+9 | 150.7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 60 | 0 | 0 | 0 |
+10 | 154 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 60 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
+0 | 121 | 0 | 0 | 0 | 0 | 120 | 60 | 0 | 0 | 0 | 40 | 38.5 | 20 | 20 | 25 | syntax error near `.*1.05` |
+1 | 124.3 | 0 | 0 | 0 | 0 | 120 | 60 | 0 | 0 | 0 | 40 | 39.2 | 20 | 20 | 25 | syntax error near `.*1.07` |
+2 | 127.6 | 0 | 0 | 0 | 0 | 120 | 60 | 0 | 0 | 0 | 40 | 39.9 | 20 | 20 | 25 | syntax error near `.*1.09` |
+3 | 130.9 | 0 | 0 | 0 | 0 | 120 | 60 | 0 | 0 | 0 | 40 | 40.6 | 20 | 20 | 25 | syntax error near `.*1.11` |
+4 | 134.2 | 0 | 0 | 0 | 0 | 120 | 60 | 0 | 0 | 0 | 40 | 41.3 | 20 | 20 | 25 | syntax error near `.*1.13` |
+5 | 137.5 | 0 | 0 | 0 | 0 | 120 | 60 | 0 | 0 | 0 | 40 | 42 | 20 | 20 | 25 | syntax error near `.*1.15` |
+6 | 140.8 | 0 | 0 | 0 | 0 | 120 | 60 | 0 | 0 | 0 | 40 | 42.7 | 20 | 20 | 25 | syntax error near `.*1.17` |
+7 | 144.1 | 0 | 0 | 0 | 0 | 120 | 60 | 0 | 0 | 0 | 40 | 43.4 | 20 | 20 | 25 | syntax error near `.*1.19` |
+8 | 147.4 | 0 | 0 | 0 | 0 | 120 | 60 | 0 | 0 | 0 | 40 | 44.1 | 20 | 20 | 25 | syntax error near `.*1.21` |
+9 | 150.7 | 0 | 0 | 0 | 0 | 120 | 60 | 0 | 0 | 0 | 40 | 44.8 | 20 | 20 | 25 | syntax error near `.*1.23` |
+10 | 154 | 0 | 0 | 0 | 0 | 120 | 60 | 0 | 0 | 0 | 40 | 45.5 | 20 | 20 | 25 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
Uninfused | 121 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 60 | 0 | 0 | 0 |
Laughing | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Unstable | 121 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 150 | 75 | 0 | 0 | 0 |
Other Infusions | 121 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 60 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 60.5 | 129.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 60 | 196 | 0 | 0 |
+1 | 62.15 | 133.34 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 60 | 196 | 0 | 0 |
+2 | 63.8 | 136.88 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 60 | 196 | 0 | 0 |
+3 | 65.45 | 140.42 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 60 | 196 | 0 | 0 |
+4 | 67.1 | 143.96 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 60 | 196 | 0 | 0 |
+5 | 68.75 | 147.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 60 | 196 | 0 | 0 |
+6 | 70.4 | 151.04 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 60 | 196 | 0 | 0 |
+7 | 72.05 | 154.58 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 60 | 196 | 0 | 0 |
+8 | 73.7 | 158.12 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 60 | 196 | 0 | 0 |
+9 | 75.35 | 161.66 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 60 | 196 | 0 | 0 |
+10 | 77 | 165.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 60 | 196 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 121 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 60 | 0 | 0 | 0 |
+1 | 124.3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 60 | 0 | 0 | 0 |
+2 | 127.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 60 | 0 | 0 | 0 |
+3 | 130.9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 60 | 0 | 0 | 0 |
+4 | 134.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 60 | 0 | 0 | 0 |
+5 | 137.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 60 | 0 | 0 | 0 |
+6 | 140.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 60 | 0 | 0 | 0 |
+7 | 144.1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 60 | 0 | 0 | 0 |
+8 | 147.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 60 | 0 | 0 | 0 |
+9 | 150.7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 60 | 0 | 0 | 0 |
+10 | 154 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 60 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 121 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 60 | 0 | 0 | 0 |
+1 | 124.3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 60 | 0 | 0 | 0 |
+2 | 127.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 60 | 0 | 0 | 0 |
+3 | 130.9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 60 | 0 | 0 | 0 |
+4 | 134.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 60 | 0 | 0 | 0 |
+5 | 137.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 60 | 0 | 0 | 0 |
+6 | 140.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 60 | 0 | 0 | 0 |
+7 | 144.1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 60 | 0 | 0 | 0 |
+8 | 147.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 60 | 0 | 0 | 0 |
+9 | 150.7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 60 | 0 | 0 | 0 |
+10 | 154 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 60 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 121 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 60 | 0 | 0 | 0 |
+1 | 124.3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 60 | 0 | 0 | 0 |
+2 | 127.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 60 | 0 | 0 | 0 |
+3 | 130.9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 60 | 0 | 0 | 0 |
+4 | 134.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 60 | 0 | 0 | 0 |
+5 | 137.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 60 | 0 | 0 | 0 |
+6 | 140.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 60 | 0 | 0 | 0 |
+7 | 144.1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 60 | 0 | 0 | 0 |
+8 | 147.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 60 | 0 | 0 | 0 |
+9 | 150.7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 60 | 0 | 0 | 0 |
+10 | 154 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 60 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 66, last edited: 14 Feb 2022 17:48