Blueblood Sword
Blueblood Sword | |||
---|---|---|---|
General | Aux Effects | ||
---|---|---|---|
Standard/Thrust | 0 | ||
0 | |||
100 | 0 | ||
Yes | 0 | ||
Combat | |||
Crystal Shower | 55 | ||
150 | 25 | ||
N/A | 3.0 | ||
N/A | 100 | ||
Damage | Guard Absorption | ||
99 | 45 | ||
0 | 30 | ||
0 | 25 | ||
0 | 25 | ||
0 | 30 | ||
Requirements | |||
10 | 10 | ||
36 | 0 |
Lore
A white iron straight sword born from the soul of a fair maiden.
The sword of true nobility, endowed with the essential power of sorceries.
Effect: reduces all spell FP cost by 10%.
Skill: Crystal Shower
Raise the sword aloft to summon a multitude of crystal orbs
that shower down upon foes.
Availability
- Firelink Shrine - Transposed from the Soul of the Maiden.
Moveset
Notes
- Considered an Enchanted Weapon.
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 99 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 30 | 120 | 0 | 0 |
+1 | 101.7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 30 | 120 | 0 | 0 |
+2 | 104.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 30 | 120 | 0 | 0 |
+3 | 107.1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 30 | 120 | 0 | 0 |
+4 | 109.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 30 | 120 | 0 | 0 |
+5 | 112.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 30 | 120 | 0 | 0 |
+6 | 115.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 30 | 120 | 0 | 0 |
+7 | 117.9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 30 | 120 | 0 | 0 |
+8 | 120.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 30 | 120 | 0 | 0 |
+9 | 123.3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 30 | 120 | 0 | 0 |
+10 | 126 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 30 | 120 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
+0 | 99 | 0 | 0 | 0 | 0 | 30 | 30 | 120 | 0 | 0 | 45 | 44 | 25 | 25 | 30 | syntax error near `.*1.05` |
+1 | 101.7 | 0 | 0 | 0 | 0 | 30 | 30 | 120 | 0 | 0 | 45 | 44.8 | 25 | 25 | 30 | syntax error near `.*1.07` |
+2 | 104.4 | 0 | 0 | 0 | 0 | 30 | 30 | 120 | 0 | 0 | 45 | 45.6 | 25 | 25 | 30 | syntax error near `.*1.09` |
+3 | 107.1 | 0 | 0 | 0 | 0 | 30 | 30 | 120 | 0 | 0 | 45 | 46.4 | 25 | 25 | 30 | syntax error near `.*1.11` |
+4 | 109.8 | 0 | 0 | 0 | 0 | 30 | 30 | 120 | 0 | 0 | 45 | 47.2 | 25 | 25 | 30 | syntax error near `.*1.13` |
+5 | 112.5 | 0 | 0 | 0 | 0 | 30 | 30 | 120 | 0 | 0 | 45 | 48 | 25 | 25 | 30 | syntax error near `.*1.15` |
+6 | 115.2 | 0 | 0 | 0 | 0 | 30 | 30 | 120 | 0 | 0 | 45 | 48.8 | 25 | 25 | 30 | syntax error near `.*1.17` |
+7 | 117.9 | 0 | 0 | 0 | 0 | 30 | 30 | 120 | 0 | 0 | 45 | 49.6 | 25 | 25 | 30 | syntax error near `.*1.19` |
+8 | 120.6 | 0 | 0 | 0 | 0 | 30 | 30 | 120 | 0 | 0 | 45 | 50.4 | 25 | 25 | 30 | syntax error near `.*1.21` |
+9 | 123.3 | 0 | 0 | 0 | 0 | 30 | 30 | 120 | 0 | 0 | 45 | 51.2 | 25 | 25 | 30 | syntax error near `.*1.23` |
+10 | 126 | 0 | 0 | 0 | 0 | 30 | 30 | 120 | 0 | 0 | 45 | 52 | 25 | 25 | 30 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
Uninfused | 99 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 30 | 120 | 0 | 0 |
Laughing | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Unstable | 99 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 37.5 | 37.5 | 150 | 0 | 0 |
Other Infusions | 99 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 30 | 120 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 49.5 | 107.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 30 | 180 | 0 | 0 |
+1 | 50.85 | 110.74 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 30 | 180 | 0 | 0 |
+2 | 52.2 | 113.68 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 30 | 180 | 0 | 0 |
+3 | 53.55 | 116.62 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 30 | 180 | 0 | 0 |
+4 | 54.9 | 119.56 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 30 | 180 | 0 | 0 |
+5 | 56.25 | 122.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 30 | 180 | 0 | 0 |
+6 | 57.6 | 125.44 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 30 | 180 | 0 | 0 |
+7 | 58.95 | 128.38 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 30 | 180 | 0 | 0 |
+8 | 60.3 | 131.32 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 30 | 180 | 0 | 0 |
+9 | 61.65 | 134.26 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 30 | 180 | 0 | 0 |
+10 | 63 | 137.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 30 | 180 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 99 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 30 | 120 | 0 | 0 |
+1 | 101.7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 30 | 120 | 0 | 0 |
+2 | 104.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 30 | 120 | 0 | 0 |
+3 | 107.1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 30 | 120 | 0 | 0 |
+4 | 109.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 30 | 120 | 0 | 0 |
+5 | 112.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 30 | 120 | 0 | 0 |
+6 | 115.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 30 | 120 | 0 | 0 |
+7 | 117.9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 30 | 120 | 0 | 0 |
+8 | 120.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 30 | 120 | 0 | 0 |
+9 | 123.3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 30 | 120 | 0 | 0 |
+10 | 126 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 30 | 120 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 99 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 30 | 120 | 0 | 0 |
+1 | 101.7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 30 | 120 | 0 | 0 |
+2 | 104.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 30 | 120 | 0 | 0 |
+3 | 107.1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 30 | 120 | 0 | 0 |
+4 | 109.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 30 | 120 | 0 | 0 |
+5 | 112.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 30 | 120 | 0 | 0 |
+6 | 115.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 30 | 120 | 0 | 0 |
+7 | 117.9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 30 | 120 | 0 | 0 |
+8 | 120.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 30 | 120 | 0 | 0 |
+9 | 123.3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 30 | 120 | 0 | 0 |
+10 | 126 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 30 | 120 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 99 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 30 | 120 | 0 | 0 |
+1 | 101.7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 30 | 120 | 0 | 0 |
+2 | 104.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 30 | 120 | 0 | 0 |
+3 | 107.1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 30 | 120 | 0 | 0 |
+4 | 109.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 30 | 120 | 0 | 0 |
+5 | 112.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 30 | 120 | 0 | 0 |
+6 | 115.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 30 | 120 | 0 | 0 |
+7 | 117.9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 30 | 120 | 0 | 0 |
+8 | 120.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 30 | 120 | 0 | 0 |
+9 | 123.3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 30 | 120 | 0 | 0 |
+10 | 126 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 30 | 120 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 75, last edited: 14 Feb 2022 17:55