Bloodlust
| Bloodlust | |||
|---|---|---|---|
![]() |
| General | Aux Effects | ||
|---|---|---|---|
| Slash/Thrust | 30 | ||
| 0 | |||
| 500 | 0 | ||
| Yes | 0 | ||
| Combat | |||
| Bloodlust | 55 | ||
| 120 | 25 | ||
| N/A | 5.0 | ||
| N/A | 100 | ||
| Damage | Guard Absorption | ||
| 127.6 | 45 | ||
| 0 | 25 | ||
| 0 | 20 | ||
| 0 | 20 | ||
| 0 | 25 | ||
| Requirements | |||
| 18 | 12 | ||
| 0 | 0 | ||
Lore
Katana of the old Mound-maker.
The Mound-maker piled sacrifices upon the altar, but became the final offering himself, leaving this katana as a gift for his dear family.
Skill: Bloodlust
Stain blade with one's own blood to temporarily grant extreme bloodlust, boosting attack by 30% for 60 seconds, adding 20 Bleed inflict, and enabling unique heavy attacks.
For one driven by bloodlust, nothing deserves to remain standing.
Effect
Availability
- Mound Makers transposition in exchange for 10 Vertebra Shackle and 16,000 Souls.
Moveset
Notes
- Extra 20 Bleed Inflict from Weapon Art does not stack with Ring of Punishment.
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 127.6 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
| +1 | 131.08 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
| +2 | 134.56 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
| +3 | 138.04 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
| +4 | 141.52 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
| +5 | 145 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
| +6 | 148.48 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
| +7 | 151.96 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
| +8 | 155.44 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
| +9 | 158.92 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
| +10 | 162.4 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
| +0 | 127.6 | 0 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 | 45 | 38.5 | 20 | 20 | 25 | syntax error near `.*1.05` |
| +1 | 131.08 | 0 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 | 45 | 39.2 | 20 | 20 | 25 | syntax error near `.*1.07` |
| +2 | 134.56 | 0 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 | 45 | 39.9 | 20 | 20 | 25 | syntax error near `.*1.09` |
| +3 | 138.04 | 0 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 | 45 | 40.6 | 20 | 20 | 25 | syntax error near `.*1.11` |
| +4 | 141.52 | 0 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 | 45 | 41.3 | 20 | 20 | 25 | syntax error near `.*1.13` |
| +5 | 145 | 0 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 | 45 | 42 | 20 | 20 | 25 | syntax error near `.*1.15` |
| +6 | 148.48 | 0 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 | 45 | 42.7 | 20 | 20 | 25 | syntax error near `.*1.17` |
| +7 | 151.96 | 0 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 | 45 | 43.4 | 20 | 20 | 25 | syntax error near `.*1.19` |
| +8 | 155.44 | 0 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 | 45 | 44.1 | 20 | 20 | 25 | syntax error near `.*1.21` |
| +9 | 158.92 | 0 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 | 45 | 44.8 | 20 | 20 | 25 | syntax error near `.*1.23` |
| +10 | 162.4 | 0 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 | 45 | 45.5 | 20 | 20 | 25 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
| Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
| Uninfused | 127.6 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
| Laughing | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| Unstable | 127.6 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 50 | 150 | 0 | 0 | 0 |
| Other Infusions | 127.6 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 61.6 | 143 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 40 | 120 | 170 | 0 | 0 |
| +1 | 63.28 | 146.9 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 40 | 120 | 170 | 0 | 0 |
| +2 | 64.96 | 150.8 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 40 | 120 | 170 | 0 | 0 |
| +3 | 66.64 | 154.7 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 40 | 120 | 170 | 0 | 0 |
| +4 | 68.32 | 158.6 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 40 | 120 | 170 | 0 | 0 |
| +5 | 70 | 162.5 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 40 | 120 | 170 | 0 | 0 |
| +6 | 71.68 | 166.4 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 40 | 120 | 170 | 0 | 0 |
| +7 | 73.36 | 170.3 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 40 | 120 | 170 | 0 | 0 |
| +8 | 75.04 | 174.2 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 40 | 120 | 170 | 0 | 0 |
| +9 | 76.72 | 178.1 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 40 | 120 | 170 | 0 | 0 |
| +10 | 78.4 | 182 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 40 | 120 | 170 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 127.6 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
| +1 | 131.08 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
| +2 | 134.56 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
| +3 | 138.04 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
| +4 | 141.52 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
| +5 | 145 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
| +6 | 148.48 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
| +7 | 151.96 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
| +8 | 155.44 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
| +9 | 158.92 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
| +10 | 162.4 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 127.6 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
| +1 | 131.08 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
| +2 | 134.56 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
| +3 | 138.04 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
| +4 | 141.52 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
| +5 | 145 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
| +6 | 148.48 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
| +7 | 151.96 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
| +8 | 155.44 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
| +9 | 158.92 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
| +10 | 162.4 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 127.6 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
| +1 | 131.08 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
| +2 | 134.56 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
| +3 | 138.04 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
| +4 | 141.52 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
| +5 | 145 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
| +6 | 148.48 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
| +7 | 151.96 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
| +8 | 155.44 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
| +9 | 158.92 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
| +10 | 162.4 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 68, last edited: 14 Feb 2022 17:45
