Black Scorpion Stinger
Black Scorpion Stinger | |||
---|---|---|---|
General | Aux Effects | ||
---|---|---|---|
Standard | 0 | ||
45 | |||
300 | 0 | ||
Yes | 0 | ||
Combat | |||
Scorpion Sting | 50 | ||
100 | 20 | ||
N/A | 5.0 | ||
N/A | 130 | ||
Damage | Guard Absorption | ||
123.2 | 35 | ||
0 | 15 | ||
0 | 20 | ||
0 | 15 | ||
0 | 20 | ||
Requirements | |||
32 | 0 | ||
0 | 0 |
Lore
Manscorpion Tark's thrusting sword.
The scorpion pincer guard contains poison, which is injected into foes pierced by the blade.
Tark's past is a thing obscure. But then again, do any of us know who we are, let alone what we may have been?
Effect: Inflicts potent Poison akin to Toxic.
Skill: Scorpion Sting
Thrust forward with lethal precision to inject foes with deadly poison, piercing through shields and inflicting damage directly. Also leaves behind a lingering cloud of poison.
Effect
Availability
Merchants
- Servant of the Rat transposition in exchange for 15 Rat Tail and 38,000 Souls.
Moveset
Notes
- Once inflicted, the poison effect from this weapon deals 50 + 0.1% HP per second for 15 seconds.
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 123.2 | 0 | 0 | 0 | 0 | 0 | 45 | 0 | 0 | 120 | 0 | 0 | 0 | 0 |
+1 | 126.56 | 0 | 0 | 0 | 0 | 0 | 45 | 0 | 0 | 120 | 0 | 0 | 0 | 0 |
+2 | 129.92 | 0 | 0 | 0 | 0 | 0 | 45 | 0 | 0 | 120 | 0 | 0 | 0 | 0 |
+3 | 133.28 | 0 | 0 | 0 | 0 | 0 | 45 | 0 | 0 | 120 | 0 | 0 | 0 | 0 |
+4 | 136.64 | 0 | 0 | 0 | 0 | 0 | 45 | 0 | 0 | 120 | 0 | 0 | 0 | 0 |
+5 | 140 | 0 | 0 | 0 | 0 | 0 | 45 | 0 | 0 | 120 | 0 | 0 | 0 | 0 |
+6 | 143.36 | 0 | 0 | 0 | 0 | 0 | 45 | 0 | 0 | 120 | 0 | 0 | 0 | 0 |
+7 | 146.72 | 0 | 0 | 0 | 0 | 0 | 45 | 0 | 0 | 120 | 0 | 0 | 0 | 0 |
+8 | 150.08 | 0 | 0 | 0 | 0 | 0 | 45 | 0 | 0 | 120 | 0 | 0 | 0 | 0 |
+9 | 153.44 | 0 | 0 | 0 | 0 | 0 | 45 | 0 | 0 | 120 | 0 | 0 | 0 | 0 |
+10 | 156.8 | 0 | 0 | 0 | 0 | 0 | 45 | 0 | 0 | 120 | 0 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
+0 | 123.2 | 0 | 0 | 0 | 0 | 120 | 0 | 0 | 0 | 0 | 35 | 27.5 | 20 | 15 | 20 | syntax error near `.*1.05` |
+1 | 126.56 | 0 | 0 | 0 | 0 | 120 | 0 | 0 | 0 | 0 | 35 | 28 | 20 | 15 | 20 | syntax error near `.*1.07` |
+2 | 129.92 | 0 | 0 | 0 | 0 | 120 | 0 | 0 | 0 | 0 | 35 | 28.5 | 20 | 15 | 20 | syntax error near `.*1.09` |
+3 | 133.28 | 0 | 0 | 0 | 0 | 120 | 0 | 0 | 0 | 0 | 35 | 29 | 20 | 15 | 20 | syntax error near `.*1.11` |
+4 | 136.64 | 0 | 0 | 0 | 0 | 120 | 0 | 0 | 0 | 0 | 35 | 29.5 | 20 | 15 | 20 | syntax error near `.*1.13` |
+5 | 140 | 0 | 0 | 0 | 0 | 120 | 0 | 0 | 0 | 0 | 35 | 30 | 20 | 15 | 20 | syntax error near `.*1.15` |
+6 | 143.36 | 0 | 0 | 0 | 0 | 120 | 0 | 0 | 0 | 0 | 35 | 30.5 | 20 | 15 | 20 | syntax error near `.*1.17` |
+7 | 146.72 | 0 | 0 | 0 | 0 | 120 | 0 | 0 | 0 | 0 | 35 | 31 | 20 | 15 | 20 | syntax error near `.*1.19` |
+8 | 150.08 | 0 | 0 | 0 | 0 | 120 | 0 | 0 | 0 | 0 | 35 | 31.5 | 20 | 15 | 20 | syntax error near `.*1.21` |
+9 | 153.44 | 0 | 0 | 0 | 0 | 120 | 0 | 0 | 0 | 0 | 35 | 32 | 20 | 15 | 20 | syntax error near `.*1.23` |
+10 | 156.8 | 0 | 0 | 0 | 0 | 120 | 0 | 0 | 0 | 0 | 35 | 32.5 | 20 | 15 | 20 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
Uninfused | 123.2 | 0 | 0 | 0 | 0 | 0 | 45 | 0 | 0 | 120 | 0 | 0 | 0 | 0 |
Laughing | 0 | 0 | 0 | 0 | 0 | 0 | 45 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Unstable | 123.2 | 0 | 0 | 0 | 0 | 0 | 45 | 0 | 0 | 150 | 0 | 0 | 0 | 0 |
Other Infusions | 123.2 | 0 | 0 | 0 | 0 | 0 | 45 | 0 | 0 | 120 | 0 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 62.7 | 127.6 | 0 | 0 | 0 | 0 | 45 | 0 | 0 | 120 | 0 | 120 | 0 | 0 |
+1 | 64.41 | 131.08 | 0 | 0 | 0 | 0 | 45 | 0 | 0 | 120 | 0 | 120 | 0 | 0 |
+2 | 66.12 | 134.56 | 0 | 0 | 0 | 0 | 45 | 0 | 0 | 120 | 0 | 120 | 0 | 0 |
+3 | 67.83 | 138.04 | 0 | 0 | 0 | 0 | 45 | 0 | 0 | 120 | 0 | 120 | 0 | 0 |
+4 | 69.54 | 141.52 | 0 | 0 | 0 | 0 | 45 | 0 | 0 | 120 | 0 | 120 | 0 | 0 |
+5 | 71.25 | 145 | 0 | 0 | 0 | 0 | 45 | 0 | 0 | 120 | 0 | 120 | 0 | 0 |
+6 | 72.96 | 148.48 | 0 | 0 | 0 | 0 | 45 | 0 | 0 | 120 | 0 | 120 | 0 | 0 |
+7 | 74.67 | 151.96 | 0 | 0 | 0 | 0 | 45 | 0 | 0 | 120 | 0 | 120 | 0 | 0 |
+8 | 76.38 | 155.44 | 0 | 0 | 0 | 0 | 45 | 0 | 0 | 120 | 0 | 120 | 0 | 0 |
+9 | 78.09 | 158.92 | 0 | 0 | 0 | 0 | 45 | 0 | 0 | 120 | 0 | 120 | 0 | 0 |
+10 | 79.8 | 162.4 | 0 | 0 | 0 | 0 | 45 | 0 | 0 | 120 | 0 | 120 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 123.2 | 0 | 0 | 0 | 0 | 0 | 45 | 0 | 0 | 120 | 0 | 0 | 0 | 0 |
+1 | 126.56 | 0 | 0 | 0 | 0 | 0 | 45 | 0 | 0 | 120 | 0 | 0 | 0 | 0 |
+2 | 129.92 | 0 | 0 | 0 | 0 | 0 | 45 | 0 | 0 | 120 | 0 | 0 | 0 | 0 |
+3 | 133.28 | 0 | 0 | 0 | 0 | 0 | 45 | 0 | 0 | 120 | 0 | 0 | 0 | 0 |
+4 | 136.64 | 0 | 0 | 0 | 0 | 0 | 45 | 0 | 0 | 120 | 0 | 0 | 0 | 0 |
+5 | 140 | 0 | 0 | 0 | 0 | 0 | 45 | 0 | 0 | 120 | 0 | 0 | 0 | 0 |
+6 | 143.36 | 0 | 0 | 0 | 0 | 0 | 45 | 0 | 0 | 120 | 0 | 0 | 0 | 0 |
+7 | 146.72 | 0 | 0 | 0 | 0 | 0 | 45 | 0 | 0 | 120 | 0 | 0 | 0 | 0 |
+8 | 150.08 | 0 | 0 | 0 | 0 | 0 | 45 | 0 | 0 | 120 | 0 | 0 | 0 | 0 |
+9 | 153.44 | 0 | 0 | 0 | 0 | 0 | 45 | 0 | 0 | 120 | 0 | 0 | 0 | 0 |
+10 | 156.8 | 0 | 0 | 0 | 0 | 0 | 45 | 0 | 0 | 120 | 0 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 123.2 | 0 | 0 | 0 | 0 | 0 | 45 | 0 | 0 | 120 | 0 | 0 | 0 | 0 |
+1 | 126.56 | 0 | 0 | 0 | 0 | 0 | 45 | 0 | 0 | 120 | 0 | 0 | 0 | 0 |
+2 | 129.92 | 0 | 0 | 0 | 0 | 0 | 45 | 0 | 0 | 120 | 0 | 0 | 0 | 0 |
+3 | 133.28 | 0 | 0 | 0 | 0 | 0 | 45 | 0 | 0 | 120 | 0 | 0 | 0 | 0 |
+4 | 136.64 | 0 | 0 | 0 | 0 | 0 | 45 | 0 | 0 | 120 | 0 | 0 | 0 | 0 |
+5 | 140 | 0 | 0 | 0 | 0 | 0 | 45 | 0 | 0 | 120 | 0 | 0 | 0 | 0 |
+6 | 143.36 | 0 | 0 | 0 | 0 | 0 | 45 | 0 | 0 | 120 | 0 | 0 | 0 | 0 |
+7 | 146.72 | 0 | 0 | 0 | 0 | 0 | 45 | 0 | 0 | 120 | 0 | 0 | 0 | 0 |
+8 | 150.08 | 0 | 0 | 0 | 0 | 0 | 45 | 0 | 0 | 120 | 0 | 0 | 0 | 0 |
+9 | 153.44 | 0 | 0 | 0 | 0 | 0 | 45 | 0 | 0 | 120 | 0 | 0 | 0 | 0 |
+10 | 156.8 | 0 | 0 | 0 | 0 | 0 | 45 | 0 | 0 | 120 | 0 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 123.2 | 0 | 0 | 0 | 0 | 0 | 45 | 0 | 0 | 120 | 0 | 0 | 0 | 0 |
+1 | 126.56 | 0 | 0 | 0 | 0 | 0 | 45 | 0 | 0 | 120 | 0 | 0 | 0 | 0 |
+2 | 129.92 | 0 | 0 | 0 | 0 | 0 | 45 | 0 | 0 | 120 | 0 | 0 | 0 | 0 |
+3 | 133.28 | 0 | 0 | 0 | 0 | 0 | 45 | 0 | 0 | 120 | 0 | 0 | 0 | 0 |
+4 | 136.64 | 0 | 0 | 0 | 0 | 0 | 45 | 0 | 0 | 120 | 0 | 0 | 0 | 0 |
+5 | 140 | 0 | 0 | 0 | 0 | 0 | 45 | 0 | 0 | 120 | 0 | 0 | 0 | 0 |
+6 | 143.36 | 0 | 0 | 0 | 0 | 0 | 45 | 0 | 0 | 120 | 0 | 0 | 0 | 0 |
+7 | 146.72 | 0 | 0 | 0 | 0 | 0 | 45 | 0 | 0 | 120 | 0 | 0 | 0 | 0 |
+8 | 150.08 | 0 | 0 | 0 | 0 | 0 | 45 | 0 | 0 | 120 | 0 | 0 | 0 | 0 |
+9 | 153.44 | 0 | 0 | 0 | 0 | 0 | 45 | 0 | 0 | 120 | 0 | 0 | 0 | 0 |
+10 | 156.8 | 0 | 0 | 0 | 0 | 0 | 45 | 0 | 0 | 120 | 0 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 11, last edited: 14 Feb 2022 18:05