Black Knight Greatsword
Black Knight Greatsword
Black Knight Greatsword Image
General Aux Effects
Physical Damage Type Standard/Thrust Bleed Effect 0
Poison Damage 0
Sell Price / Soul Value 500 Frost Effect 0
Can this equipment be buffed? Yes Curse Effect 0
Combat
Skill Stomp (3) Stability 65~80
Skill FP Cost 50(-/80) Durability 40
Spell Buff N/A Weight 16.0
Range N/A Critical Damage 100
Damage Guard Absorption
Physical Damage 192.5 Physical Absorption 65~100
Magic Damage 0 Magic Absorption 50~60
Fire Damage 0 Fire Absorption 50~100
Lightning Damage 0 Lightning Absorption 45~70
Dark Damage 0 Dark Absorption 50~55
Requirements
Strength Requirement 32 Dexterity Requirement 18
Intelligence Requirement 0 Faith Requirement 0

Lore

Ultra greatsword wielded by the Black Knights who wander the lands.
Designed to face chaos demons.

The Black Knights constantly faced foes larger than themselves, and this sword's unique attack greatly reduces enemy poise.

The Guard Absorption of this weapon scales with Dexterity, and its Stability with Strength.

Effect: increases damage against Demons by 10%.

Skill: Stomp
Use one's weight to lunge forward with a low stance and increased poise, and follow with a crushing strong attack.

Effect

Availability

Item drop

Moveset

Notes

Upgrades

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 192.5 0 0 0 0 0 0 0 0 120 40 0 0 0
+1 197.75 0 0 0 0 0 0 0 0 120 40 0 0 0
+2 203 0 0 0 0 0 0 0 0 120 40 0 0 0
+3 208.25 0 0 0 0 0 0 0 0 120 40 0 0 0
+4 213.5 0 0 0 0 0 0 0 0 120 40 0 0 0
+5 218.75 0 0 0 0 0 0 0 0 120 40 0 0 0
+6 224 0 0 0 0 0 0 0 0 120 40 0 0 0
+7 229.25 0 0 0 0 0 0 0 0 120 40 0 0 0
+8 234.5 0 0 0 0 0 0 0 0 120 40 0 0 0
+9 239.75 0 0 0 0 0 0 0 0 120 40 0 0 0
+10 245 0 0 0 0 0 0 0 0 120 40 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Scaling Bonuses Block Damage Reduction
Level Physical Magic Fire Lightning Dark STR DEX INT FTH LCK Physical % Magic % Fire % Lightning % Dark % base_stability
+0 192.5 0 0 0 0 120 40 0 0 0 65~100 syntax error near `~60+10)*1.` 50~100 45~70 50~55 syntax error near `.*1.05`
+1 197.75 0 0 0 0 120 40 0 0 0 65~100 syntax error near `~60+10)*1.` 50~100 45~70 50~55 syntax error near `.*1.07`
+2 203 0 0 0 0 120 40 0 0 0 65~100 syntax error near `~60+10)*1.` 50~100 45~70 50~55 syntax error near `.*1.09`
+3 208.25 0 0 0 0 120 40 0 0 0 65~100 syntax error near `~60+10)*1.` 50~100 45~70 50~55 syntax error near `.*1.11`
+4 213.5 0 0 0 0 120 40 0 0 0 65~100 syntax error near `~60+10)*1.` 50~100 45~70 50~55 syntax error near `.*1.13`
+5 218.75 0 0 0 0 120 40 0 0 0 65~100 syntax error near `~60+10)*1.` 50~100 45~70 50~55 syntax error near `.*1.15`
+6 224 0 0 0 0 120 40 0 0 0 65~100 syntax error near `~60+10)*1.` 50~100 45~70 50~55 syntax error near `.*1.17`
+7 229.25 0 0 0 0 120 40 0 0 0 65~100 syntax error near `~60+10)*1.` 50~100 45~70 50~55 syntax error near `.*1.19`
+8 234.5 0 0 0 0 120 40 0 0 0 65~100 syntax error near `~60+10)*1.` 50~100 45~70 50~55 syntax error near `.*1.21`
+9 239.75 0 0 0 0 120 40 0 0 0 65~100 syntax error near `~60+10)*1.` 50~100 45~70 50~55 syntax error near `.*1.23`
+10 245 0 0 0 0 120 40 0 0 0 65~100 syntax error near `~60+10)*1.` 50~100 45~70 50~55 syntax error near `.*1.25`
  • While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.

Upgrades

Attack Rating Aux Effects Scaling Bonuses
Infusion Physical Magic Fire Lightning Dark Curse Poison Bleed Frost STR DEX INT FTH LCK
Uninfused 192.5 0 0 0 0 0 0 0 0 120 40 0 0 0
Laughing 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Unstable 192.5 0 0 0 0 0 0 0 0 150 50 0 0 0
Other Infusions 192.5 0 0 0 0 0 0 0 0 120 40 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 96.8 192.5 0 0 0 0 0 0 0 120 40 180 0 0
+1 99.44 197.75 0 0 0 0 0 0 0 120 40 180 0 0
+2 102.08 203 0 0 0 0 0 0 0 120 40 180 0 0
+3 104.72 208.25 0 0 0 0 0 0 0 120 40 180 0 0
+4 107.36 213.5 0 0 0 0 0 0 0 120 40 180 0 0
+5 110 218.75 0 0 0 0 0 0 0 120 40 180 0 0
+6 112.64 224 0 0 0 0 0 0 0 120 40 180 0 0
+7 115.28 229.25 0 0 0 0 0 0 0 120 40 180 0 0
+8 117.92 234.5 0 0 0 0 0 0 0 120 40 180 0 0
+9 120.56 239.75 0 0 0 0 0 0 0 120 40 180 0 0
+10 123.2 245 0 0 0 0 0 0 0 120 40 180 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 192.5 0 0 0 0 0 0 0 0 120 40 0 0 0
+1 197.75 0 0 0 0 0 0 0 0 120 40 0 0 0
+2 203 0 0 0 0 0 0 0 0 120 40 0 0 0
+3 208.25 0 0 0 0 0 0 0 0 120 40 0 0 0
+4 213.5 0 0 0 0 0 0 0 0 120 40 0 0 0
+5 218.75 0 0 0 0 0 0 0 0 120 40 0 0 0
+6 224 0 0 0 0 0 0 0 0 120 40 0 0 0
+7 229.25 0 0 0 0 0 0 0 0 120 40 0 0 0
+8 234.5 0 0 0 0 0 0 0 0 120 40 0 0 0
+9 239.75 0 0 0 0 0 0 0 0 120 40 0 0 0
+10 245 0 0 0 0 0 0 0 0 120 40 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 192.5 0 0 0 0 0 0 0 0 120 40 0 0 0
+1 197.75 0 0 0 0 0 0 0 0 120 40 0 0 0
+2 203 0 0 0 0 0 0 0 0 120 40 0 0 0
+3 208.25 0 0 0 0 0 0 0 0 120 40 0 0 0
+4 213.5 0 0 0 0 0 0 0 0 120 40 0 0 0
+5 218.75 0 0 0 0 0 0 0 0 120 40 0 0 0
+6 224 0 0 0 0 0 0 0 0 120 40 0 0 0
+7 229.25 0 0 0 0 0 0 0 0 120 40 0 0 0
+8 234.5 0 0 0 0 0 0 0 0 120 40 0 0 0
+9 239.75 0 0 0 0 0 0 0 0 120 40 0 0 0
+10 245 0 0 0 0 0 0 0 0 120 40 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 192.5 0 0 0 0 0 0 0 0 120 40 0 0 0
+1 197.75 0 0 0 0 0 0 0 0 120 40 0 0 0
+2 203 0 0 0 0 0 0 0 0 120 40 0 0 0
+3 208.25 0 0 0 0 0 0 0 0 120 40 0 0 0
+4 213.5 0 0 0 0 0 0 0 0 120 40 0 0 0
+5 218.75 0 0 0 0 0 0 0 0 120 40 0 0 0
+6 224 0 0 0 0 0 0 0 0 120 40 0 0 0
+7 229.25 0 0 0 0 0 0 0 0 120 40 0 0 0
+8 234.5 0 0 0 0 0 0 0 0 120 40 0 0 0
+9 239.75 0 0 0 0 0 0 0 0 120 40 0 0 0
+10 245 0 0 0 0 0 0 0 0 120 40 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

References

Information here is accurate for version 2.15.

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