Black Knight Glaive
Black Knight Glaive | |||
---|---|---|---|
General | Aux Effects | ||
---|---|---|---|
Standard | 0 | ||
0 | |||
500 | 0 | ||
Yes | 0 | ||
Combat | |||
Spin Sweep | 65 | ||
30(-/75) | 40 | ||
N/A | 9.0 | ||
N/A | 100 | ||
Damage | Guard Absorption | ||
165 | 40 | ||
0 | 25 | ||
0 | 30 | ||
0 | 20 | ||
0 | 25 | ||
Requirements | |||
32 | 18 | ||
0 | 0 |
Lore
Glaive of the black knights who wander
the lands. Used to face chaos demons.
The unique attack of this glaive greatly reduces enemy poise, reflecting the tremendous size of the enemies that the knights have fearlessly faced.
Effect: increases damage against Demons by 10%.
Skill: Spin Sweep
Sweep foes in a large spinning motion, and utilize momentum to transition into an overhanded strong attack smash.
Effect
- Bonus damage agaisnt Demon enemies: 10%.
Availability
Treasure
- Found in the Untended Graves.
Moveset
Notes
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 165 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
+1 | 169.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
+2 | 174 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
+3 | 178.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
+4 | 183 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
+5 | 187.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
+6 | 192 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
+7 | 196.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
+8 | 201 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
+9 | 205.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
+10 | 210 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
+0 | 165 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 | 40 | 38.5 | 30 | 20 | 25 | syntax error near `.*1.05` |
+1 | 169.5 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 | 40 | 39.2 | 30 | 20 | 25 | syntax error near `.*1.07` |
+2 | 174 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 | 40 | 39.9 | 30 | 20 | 25 | syntax error near `.*1.09` |
+3 | 178.5 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 | 40 | 40.6 | 30 | 20 | 25 | syntax error near `.*1.11` |
+4 | 183 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 | 40 | 41.3 | 30 | 20 | 25 | syntax error near `.*1.13` |
+5 | 187.5 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 | 40 | 42 | 30 | 20 | 25 | syntax error near `.*1.15` |
+6 | 192 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 | 40 | 42.7 | 30 | 20 | 25 | syntax error near `.*1.17` |
+7 | 196.5 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 | 40 | 43.4 | 30 | 20 | 25 | syntax error near `.*1.19` |
+8 | 201 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 | 40 | 44.1 | 30 | 20 | 25 | syntax error near `.*1.21` |
+9 | 205.5 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 | 40 | 44.8 | 30 | 20 | 25 | syntax error near `.*1.23` |
+10 | 210 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 | 40 | 45.5 | 30 | 20 | 25 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
Uninfused | 165 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
Laughing | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Unstable | 165 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 125 | 50 | 0 | 0 | 0 |
Other Infusions | 165 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 82.5 | 176 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 150 | 0 | 0 |
+1 | 84.75 | 180.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 150 | 0 | 0 |
+2 | 87 | 185.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 150 | 0 | 0 |
+3 | 89.25 | 190.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 150 | 0 | 0 |
+4 | 91.5 | 195.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 150 | 0 | 0 |
+5 | 93.75 | 200 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 150 | 0 | 0 |
+6 | 96 | 204.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 150 | 0 | 0 |
+7 | 98.25 | 209.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 150 | 0 | 0 |
+8 | 100.5 | 214.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 150 | 0 | 0 |
+9 | 102.75 | 219.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 150 | 0 | 0 |
+10 | 105 | 224 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 150 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 165 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
+1 | 169.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
+2 | 174 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
+3 | 178.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
+4 | 183 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
+5 | 187.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
+6 | 192 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
+7 | 196.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
+8 | 201 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
+9 | 205.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
+10 | 210 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 165 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
+1 | 169.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
+2 | 174 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
+3 | 178.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
+4 | 183 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
+5 | 187.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
+6 | 192 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
+7 | 196.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
+8 | 201 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
+9 | 205.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
+10 | 210 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 165 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
+1 | 169.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
+2 | 174 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
+3 | 178.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
+4 | 183 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
+5 | 187.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
+6 | 192 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
+7 | 196.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
+8 | 201 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
+9 | 205.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
+10 | 210 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 63, last edited: 14 Feb 2022 17:39