Black Dragon Greatsword
Black Dragon Greatsword | |||
---|---|---|---|
General | Aux Effects | ||
---|---|---|---|
Standard/Thrust | 0 | ||
0 | |||
500 | 0 | ||
Yes | 0 | ||
Combat | |||
Black Dragon's Maw | 60 | ||
25(75/75) | 30 | ||
N/A | 18.0 | ||
N/A | 100 | ||
Damage | Guard Absorption | ||
143 | 55 | ||
0 | 40 | ||
0 | 40 | ||
0 | 35 | ||
0 | 40 | ||
Requirements | |||
28 | 14 | ||
0 | 0 |
Lore
In legend, this oddly-shaped long sword
is said to be forged from the black dragon's tail.
As it is told, the black dragon lost its tail to
a brave warrior in a magnificent battle,
and the tail was later used to forge
several legendary weapons.
Skill: Black Dragon's Maw
A versatile technique emulating both the grace
and ferocity of the ancient black dragons. Leap
forward and slam the ground, then follow with
normal attack to quickly strike and back-step, or
strong attack to perform a double-spin swipe.
Effect
Availability
- Dropped by a Black Dragon Knight in Grand Archives.
Moveset
Notes
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 143 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
+1 | 146.9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
+2 | 150.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
+3 | 154.7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
+4 | 158.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
+5 | 162.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
+6 | 166.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
+7 | 170.3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
+8 | 174.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
+9 | 178.1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
+10 | 182 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
+0 | 143 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 | 55 | 55 | 40 | 35 | 40 | syntax error near `.*1.05` |
+1 | 146.9 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 | 55 | 56 | 40 | 35 | 40 | syntax error near `.*1.07` |
+2 | 150.8 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 | 55 | 57 | 40 | 35 | 40 | syntax error near `.*1.09` |
+3 | 154.7 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 | 55 | 58 | 40 | 35 | 40 | syntax error near `.*1.11` |
+4 | 158.6 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 | 55 | 59 | 40 | 35 | 40 | syntax error near `.*1.13` |
+5 | 162.5 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 | 55 | 60 | 40 | 35 | 40 | syntax error near `.*1.15` |
+6 | 166.4 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 | 55 | 61 | 40 | 35 | 40 | syntax error near `.*1.17` |
+7 | 170.3 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 | 55 | 62 | 40 | 35 | 40 | syntax error near `.*1.19` |
+8 | 174.2 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 | 55 | 63 | 40 | 35 | 40 | syntax error near `.*1.21` |
+9 | 178.1 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 | 55 | 64 | 40 | 35 | 40 | syntax error near `.*1.23` |
+10 | 182 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 | 55 | 65 | 40 | 35 | 40 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
Uninfused | 143 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
Laughing | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Unstable | 143 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 150 | 50 | 0 | 0 | 0 |
Other Infusions | 143 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 71.5 | 143 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 170 | 0 | 0 |
+1 | 73.45 | 146.9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 170 | 0 | 0 |
+2 | 75.4 | 150.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 170 | 0 | 0 |
+3 | 77.35 | 154.7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 170 | 0 | 0 |
+4 | 79.3 | 158.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 170 | 0 | 0 |
+5 | 81.25 | 162.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 170 | 0 | 0 |
+6 | 83.2 | 166.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 170 | 0 | 0 |
+7 | 85.15 | 170.3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 170 | 0 | 0 |
+8 | 87.1 | 174.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 170 | 0 | 0 |
+9 | 89.05 | 178.1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 170 | 0 | 0 |
+10 | 91 | 182 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 170 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 143 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
+1 | 146.9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
+2 | 150.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
+3 | 154.7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
+4 | 158.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
+5 | 162.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
+6 | 166.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
+7 | 170.3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
+8 | 174.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
+9 | 178.1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
+10 | 182 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 143 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
+1 | 146.9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
+2 | 150.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
+3 | 154.7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
+4 | 158.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
+5 | 162.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
+6 | 166.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
+7 | 170.3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
+8 | 174.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
+9 | 178.1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
+10 | 182 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 143 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
+1 | 146.9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
+2 | 150.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
+3 | 154.7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
+4 | 158.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
+5 | 162.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
+6 | 166.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
+7 | 170.3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
+8 | 174.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
+9 | 178.1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
+10 | 182 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 62, last edited: 14 Feb 2022 17:35