Black Dragon Greataxe
Black Dragon Greataxe
Black Dragon Greataxe Image
General Aux Effects
Physical Damage Type Standard Bleed Effect 0
Poison Damage 0
Sell Price / Soul Value 500 Frost Effect 0
Can this equipment be buffed? Yes Curse Effect 0
Combat
Skill Black Dragon's Gale Stability 65~80
Skill FP Cost 50(-/80) Durability 40
Spell Buff N/A Weight 18.0
Range N/A Critical Damage 100
Damage Guard Absorption
Physical Damage 187 Physical Absorption 60~100
Magic Damage 0 Magic Absorption 45~60
Fire Damage 0 Fire Absorption 50~100
Lightning Damage 0 Lightning Absorption 40~45
Dark Damage 0 Dark Absorption 45~60
Requirements
Strength Requirement 32 Dexterity Requirement 16
Intelligence Requirement 0 Faith Requirement 0

Lore

In legend, this oddly shaped greataxe is said to be forged from the black dragon's tail.

As it is told, the black dragon lost its tail to a brave warrior in a magnificent battle, and the tail was later used to forge several legendary weapons.

The Guard Absorption of this weapon scales with Dexterity, and its Stability with Strength.

Skill: Black Dragon's Gale
Momentarily call forth the gust of an ancient black dragon's wings, slicing into foes with a large spinning motion. Follow with a strong attack to unleash a sweeping gale.

Effect

Availability

Moveset

Notes

Upgrades

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 187 0 0 0 0 0 0 0 0 140 20 0 0 0
+1 192.1 0 0 0 0 0 0 0 0 140 20 0 0 0
+2 197.2 0 0 0 0 0 0 0 0 140 20 0 0 0
+3 202.3 0 0 0 0 0 0 0 0 140 20 0 0 0
+4 207.4 0 0 0 0 0 0 0 0 140 20 0 0 0
+5 212.5 0 0 0 0 0 0 0 0 140 20 0 0 0
+6 217.6 0 0 0 0 0 0 0 0 140 20 0 0 0
+7 222.7 0 0 0 0 0 0 0 0 140 20 0 0 0
+8 227.8 0 0 0 0 0 0 0 0 140 20 0 0 0
+9 232.9 0 0 0 0 0 0 0 0 140 20 0 0 0
+10 238 0 0 0 0 0 0 0 0 140 20 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Scaling Bonuses Block Damage Reduction
Level Physical Magic Fire Lightning Dark STR DEX INT FTH LCK Physical % Magic % Fire % Lightning % Dark % base_stability
+0 187 0 0 0 0 140 20 0 0 0 60~100 syntax error near `~60+10)*1.` 50~100 40~45 45~60 syntax error near `.*1.05`
+1 192.1 0 0 0 0 140 20 0 0 0 60~100 syntax error near `~60+10)*1.` 50~100 40~45 45~60 syntax error near `.*1.07`
+2 197.2 0 0 0 0 140 20 0 0 0 60~100 syntax error near `~60+10)*1.` 50~100 40~45 45~60 syntax error near `.*1.09`
+3 202.3 0 0 0 0 140 20 0 0 0 60~100 syntax error near `~60+10)*1.` 50~100 40~45 45~60 syntax error near `.*1.11`
+4 207.4 0 0 0 0 140 20 0 0 0 60~100 syntax error near `~60+10)*1.` 50~100 40~45 45~60 syntax error near `.*1.13`
+5 212.5 0 0 0 0 140 20 0 0 0 60~100 syntax error near `~60+10)*1.` 50~100 40~45 45~60 syntax error near `.*1.15`
+6 217.6 0 0 0 0 140 20 0 0 0 60~100 syntax error near `~60+10)*1.` 50~100 40~45 45~60 syntax error near `.*1.17`
+7 222.7 0 0 0 0 140 20 0 0 0 60~100 syntax error near `~60+10)*1.` 50~100 40~45 45~60 syntax error near `.*1.19`
+8 227.8 0 0 0 0 140 20 0 0 0 60~100 syntax error near `~60+10)*1.` 50~100 40~45 45~60 syntax error near `.*1.21`
+9 232.9 0 0 0 0 140 20 0 0 0 60~100 syntax error near `~60+10)*1.` 50~100 40~45 45~60 syntax error near `.*1.23`
+10 238 0 0 0 0 140 20 0 0 0 60~100 syntax error near `~60+10)*1.` 50~100 40~45 45~60 syntax error near `.*1.25`
  • While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.

Upgrades

Attack Rating Aux Effects Scaling Bonuses
Infusion Physical Magic Fire Lightning Dark Curse Poison Bleed Frost STR DEX INT FTH LCK
Uninfused 187 0 0 0 0 0 0 0 0 140 20 0 0 0
Laughing 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Unstable 187 0 0 0 0 0 0 0 0 175 25 0 0 0
Other Infusions 187 0 0 0 0 0 0 0 0 140 20 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 93.5 187 0 0 0 0 0 0 0 140 20 170 0 0
+1 96.05 192.1 0 0 0 0 0 0 0 140 20 170 0 0
+2 98.6 197.2 0 0 0 0 0 0 0 140 20 170 0 0
+3 101.15 202.3 0 0 0 0 0 0 0 140 20 170 0 0
+4 103.7 207.4 0 0 0 0 0 0 0 140 20 170 0 0
+5 106.25 212.5 0 0 0 0 0 0 0 140 20 170 0 0
+6 108.8 217.6 0 0 0 0 0 0 0 140 20 170 0 0
+7 111.35 222.7 0 0 0 0 0 0 0 140 20 170 0 0
+8 113.9 227.8 0 0 0 0 0 0 0 140 20 170 0 0
+9 116.45 232.9 0 0 0 0 0 0 0 140 20 170 0 0
+10 119 238 0 0 0 0 0 0 0 140 20 170 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 187 0 0 0 0 0 0 0 0 140 20 0 0 0
+1 192.1 0 0 0 0 0 0 0 0 140 20 0 0 0
+2 197.2 0 0 0 0 0 0 0 0 140 20 0 0 0
+3 202.3 0 0 0 0 0 0 0 0 140 20 0 0 0
+4 207.4 0 0 0 0 0 0 0 0 140 20 0 0 0
+5 212.5 0 0 0 0 0 0 0 0 140 20 0 0 0
+6 217.6 0 0 0 0 0 0 0 0 140 20 0 0 0
+7 222.7 0 0 0 0 0 0 0 0 140 20 0 0 0
+8 227.8 0 0 0 0 0 0 0 0 140 20 0 0 0
+9 232.9 0 0 0 0 0 0 0 0 140 20 0 0 0
+10 238 0 0 0 0 0 0 0 0 140 20 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 187 0 0 0 0 0 0 0 0 140 20 0 0 0
+1 192.1 0 0 0 0 0 0 0 0 140 20 0 0 0
+2 197.2 0 0 0 0 0 0 0 0 140 20 0 0 0
+3 202.3 0 0 0 0 0 0 0 0 140 20 0 0 0
+4 207.4 0 0 0 0 0 0 0 0 140 20 0 0 0
+5 212.5 0 0 0 0 0 0 0 0 140 20 0 0 0
+6 217.6 0 0 0 0 0 0 0 0 140 20 0 0 0
+7 222.7 0 0 0 0 0 0 0 0 140 20 0 0 0
+8 227.8 0 0 0 0 0 0 0 0 140 20 0 0 0
+9 232.9 0 0 0 0 0 0 0 0 140 20 0 0 0
+10 238 0 0 0 0 0 0 0 0 140 20 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 187 0 0 0 0 0 0 0 0 140 20 0 0 0
+1 192.1 0 0 0 0 0 0 0 0 140 20 0 0 0
+2 197.2 0 0 0 0 0 0 0 0 140 20 0 0 0
+3 202.3 0 0 0 0 0 0 0 0 140 20 0 0 0
+4 207.4 0 0 0 0 0 0 0 0 140 20 0 0 0
+5 212.5 0 0 0 0 0 0 0 0 140 20 0 0 0
+6 217.6 0 0 0 0 0 0 0 0 140 20 0 0 0
+7 222.7 0 0 0 0 0 0 0 0 140 20 0 0 0
+8 227.8 0 0 0 0 0 0 0 0 140 20 0 0 0
+9 232.9 0 0 0 0 0 0 0 0 140 20 0 0 0
+10 238 0 0 0 0 0 0 0 0 140 20 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

References

Information here is accurate for version 2.15.

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