Black Blade
Black Blade | |||
---|---|---|---|
General | Aux Effects | ||
---|---|---|---|
Slash/Thrust | 15 | ||
0 | |||
300 | 0 | ||
Yes | 0 | ||
Combat | |||
Hold (1) | 55 | ||
-(75/25) | 25 | ||
N/A | 6.5 | ||
N/A | 110 | ||
Damage | Guard Absorption | ||
129.8 | 50 | ||
0 | 30 | ||
0 | 25 | ||
0 | 25 | ||
0 | 30 | ||
Requirements | |||
18 | 18 | ||
0 | 0 |
Lore
A short katana wielded by the swordsman and distinguished guest of High Lord Wolnir. This shiny black blade is thick, but shorter than the typical katana.
The swordsman was a master of a rare technique, traces of which can be observed in this weapon's strong attack.
Skill: Hold
Assume a holding stance to rapidly execute a lunging slash with normal attack, or a deflecting parry with strong attack.
Effect
Availability
Treasure
- Found in the Smouldering Lake.
Moveset
Notes
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 129.8 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
+1 | 133.34 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
+2 | 136.88 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
+3 | 140.42 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
+4 | 143.96 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
+5 | 147.5 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
+6 | 151.04 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
+7 | 154.58 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
+8 | 158.12 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
+9 | 161.66 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
+10 | 165.2 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
+0 | 129.8 | 0 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 | 50 | 44 | 25 | 25 | 30 | syntax error near `.*1.05` |
+1 | 133.34 | 0 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 | 50 | 44.8 | 25 | 25 | 30 | syntax error near `.*1.07` |
+2 | 136.88 | 0 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 | 50 | 45.6 | 25 | 25 | 30 | syntax error near `.*1.09` |
+3 | 140.42 | 0 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 | 50 | 46.4 | 25 | 25 | 30 | syntax error near `.*1.11` |
+4 | 143.96 | 0 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 | 50 | 47.2 | 25 | 25 | 30 | syntax error near `.*1.13` |
+5 | 147.5 | 0 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 | 50 | 48 | 25 | 25 | 30 | syntax error near `.*1.15` |
+6 | 151.04 | 0 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 | 50 | 48.8 | 25 | 25 | 30 | syntax error near `.*1.17` |
+7 | 154.58 | 0 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 | 50 | 49.6 | 25 | 25 | 30 | syntax error near `.*1.19` |
+8 | 158.12 | 0 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 | 50 | 50.4 | 25 | 25 | 30 | syntax error near `.*1.21` |
+9 | 161.66 | 0 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 | 50 | 51.2 | 25 | 25 | 30 | syntax error near `.*1.23` |
+10 | 165.2 | 0 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 | 50 | 52 | 25 | 25 | 30 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
Uninfused | 129.8 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
Laughing | 0 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Unstable | 129.8 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 50 | 150 | 0 | 0 | 0 |
Other Infusions | 129.8 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 63.8 | 143 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 120 | 170 | 0 | 0 |
+1 | 65.54 | 146.9 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 120 | 170 | 0 | 0 |
+2 | 67.28 | 150.8 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 120 | 170 | 0 | 0 |
+3 | 69.02 | 154.7 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 120 | 170 | 0 | 0 |
+4 | 70.76 | 158.6 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 120 | 170 | 0 | 0 |
+5 | 72.5 | 162.5 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 120 | 170 | 0 | 0 |
+6 | 74.24 | 166.4 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 120 | 170 | 0 | 0 |
+7 | 75.98 | 170.3 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 120 | 170 | 0 | 0 |
+8 | 77.72 | 174.2 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 120 | 170 | 0 | 0 |
+9 | 79.46 | 178.1 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 120 | 170 | 0 | 0 |
+10 | 81.2 | 182 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 120 | 170 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 129.8 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
+1 | 133.34 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
+2 | 136.88 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
+3 | 140.42 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
+4 | 143.96 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
+5 | 147.5 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
+6 | 151.04 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
+7 | 154.58 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
+8 | 158.12 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
+9 | 161.66 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
+10 | 165.2 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 129.8 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
+1 | 133.34 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
+2 | 136.88 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
+3 | 140.42 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
+4 | 143.96 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
+5 | 147.5 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
+6 | 151.04 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
+7 | 154.58 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
+8 | 158.12 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
+9 | 161.66 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
+10 | 165.2 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 129.8 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
+1 | 133.34 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
+2 | 136.88 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
+3 | 140.42 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
+4 | 143.96 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
+5 | 147.5 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
+6 | 151.04 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
+7 | 154.58 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
+8 | 158.12 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
+9 | 161.66 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
+10 | 165.2 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 72, last edited: 14 Feb 2022 17:45