Black Blade
| Black Blade | |||
|---|---|---|---|
![]() |
| General | Aux Effects | ||
|---|---|---|---|
| Slash/Thrust | 15 | ||
| 0 | |||
| 300 | 0 | ||
| Yes | 0 | ||
| Combat | |||
| Hold (1) | 55 | ||
| -(75/25) | 25 | ||
| N/A | 6.5 | ||
| N/A | 110 | ||
| Damage | Guard Absorption | ||
| 129.8 | 50 | ||
| 0 | 30 | ||
| 0 | 25 | ||
| 0 | 25 | ||
| 0 | 30 | ||
| Requirements | |||
| 18 | 18 | ||
| 0 | 0 | ||
Lore
A short katana wielded by the swordsman and distinguished guest of High Lord Wolnir. This shiny black blade is thick, but shorter than the typical katana.
The swordsman was a master of a rare technique, traces of which can be observed in this weapon's strong attack.
Skill: Hold
Assume a holding stance to rapidly execute a lunging slash with normal attack, or a deflecting parry with strong attack.
Effect
Availability
Treasure
- Found in the Smouldering Lake.
Moveset
Notes
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 129.8 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
| +1 | 133.34 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
| +2 | 136.88 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
| +3 | 140.42 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
| +4 | 143.96 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
| +5 | 147.5 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
| +6 | 151.04 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
| +7 | 154.58 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
| +8 | 158.12 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
| +9 | 161.66 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
| +10 | 165.2 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
| +0 | 129.8 | 0 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 | 50 | 44 | 25 | 25 | 30 | syntax error near `.*1.05` |
| +1 | 133.34 | 0 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 | 50 | 44.8 | 25 | 25 | 30 | syntax error near `.*1.07` |
| +2 | 136.88 | 0 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 | 50 | 45.6 | 25 | 25 | 30 | syntax error near `.*1.09` |
| +3 | 140.42 | 0 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 | 50 | 46.4 | 25 | 25 | 30 | syntax error near `.*1.11` |
| +4 | 143.96 | 0 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 | 50 | 47.2 | 25 | 25 | 30 | syntax error near `.*1.13` |
| +5 | 147.5 | 0 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 | 50 | 48 | 25 | 25 | 30 | syntax error near `.*1.15` |
| +6 | 151.04 | 0 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 | 50 | 48.8 | 25 | 25 | 30 | syntax error near `.*1.17` |
| +7 | 154.58 | 0 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 | 50 | 49.6 | 25 | 25 | 30 | syntax error near `.*1.19` |
| +8 | 158.12 | 0 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 | 50 | 50.4 | 25 | 25 | 30 | syntax error near `.*1.21` |
| +9 | 161.66 | 0 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 | 50 | 51.2 | 25 | 25 | 30 | syntax error near `.*1.23` |
| +10 | 165.2 | 0 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 | 50 | 52 | 25 | 25 | 30 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
| Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
| Uninfused | 129.8 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
| Laughing | 0 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| Unstable | 129.8 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 50 | 150 | 0 | 0 | 0 |
| Other Infusions | 129.8 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 63.8 | 143 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 120 | 170 | 0 | 0 |
| +1 | 65.54 | 146.9 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 120 | 170 | 0 | 0 |
| +2 | 67.28 | 150.8 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 120 | 170 | 0 | 0 |
| +3 | 69.02 | 154.7 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 120 | 170 | 0 | 0 |
| +4 | 70.76 | 158.6 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 120 | 170 | 0 | 0 |
| +5 | 72.5 | 162.5 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 120 | 170 | 0 | 0 |
| +6 | 74.24 | 166.4 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 120 | 170 | 0 | 0 |
| +7 | 75.98 | 170.3 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 120 | 170 | 0 | 0 |
| +8 | 77.72 | 174.2 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 120 | 170 | 0 | 0 |
| +9 | 79.46 | 178.1 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 120 | 170 | 0 | 0 |
| +10 | 81.2 | 182 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 120 | 170 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 129.8 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
| +1 | 133.34 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
| +2 | 136.88 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
| +3 | 140.42 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
| +4 | 143.96 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
| +5 | 147.5 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
| +6 | 151.04 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
| +7 | 154.58 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
| +8 | 158.12 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
| +9 | 161.66 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
| +10 | 165.2 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 129.8 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
| +1 | 133.34 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
| +2 | 136.88 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
| +3 | 140.42 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
| +4 | 143.96 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
| +5 | 147.5 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
| +6 | 151.04 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
| +7 | 154.58 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
| +8 | 158.12 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
| +9 | 161.66 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
| +10 | 165.2 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 129.8 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
| +1 | 133.34 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
| +2 | 136.88 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
| +3 | 140.42 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
| +4 | 143.96 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
| +5 | 147.5 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
| +6 | 151.04 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
| +7 | 154.58 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
| +8 | 158.12 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
| +9 | 161.66 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
| +10 | 165.2 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 72, last edited: 14 Feb 2022 17:45

