Beast Cutter
| Beast Cutter | |||
|---|---|---|---|
![]() |
| General | Aux Effects | ||
|---|---|---|---|
| Slash | 15 | ||
| 0 | |||
| 1,000 | 0 | ||
| Yes | 0 | ||
| Combat | |||
| Spin Slash (1) | 55 | ||
| 30(-/60) | 25 | ||
| N/A | 5.0 | ||
| N/A | 100 | ||
| Damage | Guard Absorption | ||
| 132 | 45 | ||
| 0 | 30 | ||
| 0 | 25 | ||
| 0 | 25 | ||
| 0 | 30 | ||
| Requirements | |||
| 24 | 10 | ||
| 0 | 0 | ||
Lore
A thick iron cleaver used to slice through the toughest of beast hides. Used by the workers of the Undead Settlement to ward off beasts.
Effect: replaces dodge with Hunter Dash if enabled at Benjin. Disabled if current equipment load is above 70% of max.
Skill: Spin Slash
Slice into foes with a large spinning motion, and continue spinning to transition into strong attack.
Effect
- Changes the roll animation to Bloodborne's dodge while equipped.
Availability
Treasure
- Starting equipment of the Collector class.
- Found in a Trapped Chest in the Undead Settlement.
Moveset
Notes
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 132 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 |
| +1 | 135.6 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 |
| +2 | 139.2 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 |
| +3 | 142.8 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 |
| +4 | 146.4 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 |
| +5 | 150 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 |
| +6 | 153.6 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 |
| +7 | 157.2 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 |
| +8 | 160.8 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 |
| +9 | 164.4 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 |
| +10 | 168 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
| +0 | 132 | 0 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 | 45 | 44 | 25 | 25 | 30 | syntax error near `.*1.05` |
| +1 | 135.6 | 0 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 | 45 | 44.8 | 25 | 25 | 30 | syntax error near `.*1.07` |
| +2 | 139.2 | 0 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 | 45 | 45.6 | 25 | 25 | 30 | syntax error near `.*1.09` |
| +3 | 142.8 | 0 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 | 45 | 46.4 | 25 | 25 | 30 | syntax error near `.*1.11` |
| +4 | 146.4 | 0 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 | 45 | 47.2 | 25 | 25 | 30 | syntax error near `.*1.13` |
| +5 | 150 | 0 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 | 45 | 48 | 25 | 25 | 30 | syntax error near `.*1.15` |
| +6 | 153.6 | 0 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 | 45 | 48.8 | 25 | 25 | 30 | syntax error near `.*1.17` |
| +7 | 157.2 | 0 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 | 45 | 49.6 | 25 | 25 | 30 | syntax error near `.*1.19` |
| +8 | 160.8 | 0 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 | 45 | 50.4 | 25 | 25 | 30 | syntax error near `.*1.21` |
| +9 | 164.4 | 0 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 | 45 | 51.2 | 25 | 25 | 30 | syntax error near `.*1.23` |
| +10 | 168 | 0 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 | 45 | 52 | 25 | 25 | 30 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
| Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
| Uninfused | 132 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 |
| Laughing | 0 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| Unstable | 132 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 175 | 25 | 0 | 0 | 0 |
| Other Infusions | 132 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 66 | 145.2 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 140 | 20 | 170 | 0 | 0 |
| +1 | 67.8 | 149.16 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 140 | 20 | 170 | 0 | 0 |
| +2 | 69.6 | 153.12 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 140 | 20 | 170 | 0 | 0 |
| +3 | 71.4 | 157.08 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 140 | 20 | 170 | 0 | 0 |
| +4 | 73.2 | 161.04 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 140 | 20 | 170 | 0 | 0 |
| +5 | 75 | 165 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 140 | 20 | 170 | 0 | 0 |
| +6 | 76.8 | 168.96 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 140 | 20 | 170 | 0 | 0 |
| +7 | 78.6 | 172.92 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 140 | 20 | 170 | 0 | 0 |
| +8 | 80.4 | 176.88 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 140 | 20 | 170 | 0 | 0 |
| +9 | 82.2 | 180.84 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 140 | 20 | 170 | 0 | 0 |
| +10 | 84 | 184.8 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 140 | 20 | 170 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 132 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 |
| +1 | 135.6 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 |
| +2 | 139.2 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 |
| +3 | 142.8 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 |
| +4 | 146.4 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 |
| +5 | 150 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 |
| +6 | 153.6 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 |
| +7 | 157.2 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 |
| +8 | 160.8 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 |
| +9 | 164.4 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 |
| +10 | 168 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 132 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 |
| +1 | 135.6 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 |
| +2 | 139.2 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 |
| +3 | 142.8 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 |
| +4 | 146.4 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 |
| +5 | 150 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 |
| +6 | 153.6 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 |
| +7 | 157.2 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 |
| +8 | 160.8 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 |
| +9 | 164.4 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 |
| +10 | 168 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 132 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 |
| +1 | 135.6 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 |
| +2 | 139.2 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 |
| +3 | 142.8 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 |
| +4 | 146.4 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 |
| +5 | 150 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 |
| +6 | 153.6 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 |
| +7 | 157.2 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 |
| +8 | 160.8 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 |
| +9 | 164.4 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 |
| +10 | 168 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 93, last edited: 14 Feb 2022 16:58

