Bastard Sword
Bastard Sword | |||
---|---|---|---|
General | Aux Effects | ||
---|---|---|---|
Standard | 0 | ||
0 | |||
300 | 0 | ||
Yes | 0 | ||
Combat | |||
Stomp (2) | 60 | ||
50(-/80) | 30 | ||
N/A | 8.0 | ||
N/A | 100 | ||
Damage | Guard Absorption | ||
137.5 | 50 | ||
0 | 35 | ||
0 | 30 | ||
0 | 30 | ||
0 | 35 | ||
Requirements | |||
16 | 10 | ||
0 | 0 |
Lore
A widely-used heavy greatsword normally wielded with two hands.
Broad horizontal sweeping attacks make this sword effective against multiple enemies, but unwieldy in narrow spaces.
Skill: Stomp
Use one's weight to lunge forward with a low stance and increased poise, and follow with strong attack for an upward slash.
Effect
Availability
- Sold by Blacksmith Andre for 3,000 Souls.
- Sold by Greirat of the Undead Settlement for 3,000 Souls.
Moveset
Notes
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 137.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 70 | 0 | 0 | 0 |
+1 | 141.25 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 70 | 0 | 0 | 0 |
+2 | 145 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 70 | 0 | 0 | 0 |
+3 | 148.75 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 70 | 0 | 0 | 0 |
+4 | 152.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 70 | 0 | 0 | 0 |
+5 | 156.25 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 70 | 0 | 0 | 0 |
+6 | 160 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 70 | 0 | 0 | 0 |
+7 | 163.75 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 70 | 0 | 0 | 0 |
+8 | 167.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 70 | 0 | 0 | 0 |
+9 | 171.25 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 70 | 0 | 0 | 0 |
+10 | 175 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 70 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
+0 | 137.5 | 0 | 0 | 0 | 0 | 100 | 70 | 0 | 0 | 0 | 50 | 49.5 | 30 | 30 | 35 | syntax error near `.*1.05` |
+1 | 141.25 | 0 | 0 | 0 | 0 | 100 | 70 | 0 | 0 | 0 | 50 | 50.4 | 30 | 30 | 35 | syntax error near `.*1.07` |
+2 | 145 | 0 | 0 | 0 | 0 | 100 | 70 | 0 | 0 | 0 | 50 | 51.3 | 30 | 30 | 35 | syntax error near `.*1.09` |
+3 | 148.75 | 0 | 0 | 0 | 0 | 100 | 70 | 0 | 0 | 0 | 50 | 52.2 | 30 | 30 | 35 | syntax error near `.*1.11` |
+4 | 152.5 | 0 | 0 | 0 | 0 | 100 | 70 | 0 | 0 | 0 | 50 | 53.1 | 30 | 30 | 35 | syntax error near `.*1.13` |
+5 | 156.25 | 0 | 0 | 0 | 0 | 100 | 70 | 0 | 0 | 0 | 50 | 54 | 30 | 30 | 35 | syntax error near `.*1.15` |
+6 | 160 | 0 | 0 | 0 | 0 | 100 | 70 | 0 | 0 | 0 | 50 | 54.9 | 30 | 30 | 35 | syntax error near `.*1.17` |
+7 | 163.75 | 0 | 0 | 0 | 0 | 100 | 70 | 0 | 0 | 0 | 50 | 55.8 | 30 | 30 | 35 | syntax error near `.*1.19` |
+8 | 167.5 | 0 | 0 | 0 | 0 | 100 | 70 | 0 | 0 | 0 | 50 | 56.7 | 30 | 30 | 35 | syntax error near `.*1.21` |
+9 | 171.25 | 0 | 0 | 0 | 0 | 100 | 70 | 0 | 0 | 0 | 50 | 57.6 | 30 | 30 | 35 | syntax error near `.*1.23` |
+10 | 175 | 0 | 0 | 0 | 0 | 100 | 70 | 0 | 0 | 0 | 50 | 58.5 | 30 | 30 | 35 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
Uninfused | 137.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 70 | 0 | 0 | 0 |
Laughing | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Unstable | 137.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 125 | 87.5 | 0 | 0 | 0 |
Other Infusions | 137.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 70 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 68.2 | 137.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 70 | 180 | 0 | 0 |
+1 | 70.06 | 141.25 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 70 | 180 | 0 | 0 |
+2 | 71.92 | 145 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 70 | 180 | 0 | 0 |
+3 | 73.78 | 148.75 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 70 | 180 | 0 | 0 |
+4 | 75.64 | 152.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 70 | 180 | 0 | 0 |
+5 | 77.5 | 156.25 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 70 | 180 | 0 | 0 |
+6 | 79.36 | 160 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 70 | 180 | 0 | 0 |
+7 | 81.22 | 163.75 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 70 | 180 | 0 | 0 |
+8 | 83.08 | 167.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 70 | 180 | 0 | 0 |
+9 | 84.94 | 171.25 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 70 | 180 | 0 | 0 |
+10 | 86.8 | 175 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 70 | 180 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 137.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 70 | 0 | 0 | 0 |
+1 | 141.25 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 70 | 0 | 0 | 0 |
+2 | 145 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 70 | 0 | 0 | 0 |
+3 | 148.75 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 70 | 0 | 0 | 0 |
+4 | 152.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 70 | 0 | 0 | 0 |
+5 | 156.25 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 70 | 0 | 0 | 0 |
+6 | 160 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 70 | 0 | 0 | 0 |
+7 | 163.75 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 70 | 0 | 0 | 0 |
+8 | 167.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 70 | 0 | 0 | 0 |
+9 | 171.25 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 70 | 0 | 0 | 0 |
+10 | 175 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 70 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 137.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 70 | 0 | 0 | 0 |
+1 | 141.25 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 70 | 0 | 0 | 0 |
+2 | 145 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 70 | 0 | 0 | 0 |
+3 | 148.75 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 70 | 0 | 0 | 0 |
+4 | 152.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 70 | 0 | 0 | 0 |
+5 | 156.25 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 70 | 0 | 0 | 0 |
+6 | 160 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 70 | 0 | 0 | 0 |
+7 | 163.75 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 70 | 0 | 0 | 0 |
+8 | 167.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 70 | 0 | 0 | 0 |
+9 | 171.25 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 70 | 0 | 0 | 0 |
+10 | 175 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 70 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 137.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 70 | 0 | 0 | 0 |
+1 | 141.25 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 70 | 0 | 0 | 0 |
+2 | 145 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 70 | 0 | 0 | 0 |
+3 | 148.75 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 70 | 0 | 0 | 0 |
+4 | 152.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 70 | 0 | 0 | 0 |
+5 | 156.25 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 70 | 0 | 0 | 0 |
+6 | 160 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 70 | 0 | 0 | 0 |
+7 | 163.75 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 70 | 0 | 0 | 0 |
+8 | 167.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 70 | 0 | 0 | 0 |
+9 | 171.25 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 70 | 0 | 0 | 0 |
+10 | 175 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 70 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 54, last edited: 14 Feb 2022 17:36