Bastard Sword
Bastard Sword
Bastard Sword Image
General Aux Effects
Physical Damage Type Standard Bleed Effect 0
Poison Damage 0
Sell Price / Soul Value 300 Frost Effect 0
Can this equipment be buffed? Yes Curse Effect 0
Combat
Skill Stomp (2) Stability 60
Skill FP Cost 50(-/80) Durability 30
Spell Buff N/A Weight 8.0
Range N/A Critical Damage 100
Damage Guard Absorption
Physical Damage 137.5 Physical Absorption 50
Magic Damage 0 Magic Absorption 35
Fire Damage 0 Fire Absorption 30
Lightning Damage 0 Lightning Absorption 30
Dark Damage 0 Dark Absorption 35
Requirements
Strength Requirement 16 Dexterity Requirement 10
Intelligence Requirement 0 Faith Requirement 0

Lore

A widely-used heavy greatsword normally wielded with two hands.

Broad horizontal sweeping attacks make this sword effective against multiple enemies, but unwieldy in narrow spaces.

Skill: Stomp
Use one's weight to lunge forward with a low stance and increased poise, and follow with strong attack for an upward slash.

Effect

Availability

Moveset

Notes

Upgrades

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 137.5 0 0 0 0 0 0 0 0 100 70 0 0 0
+1 141.25 0 0 0 0 0 0 0 0 100 70 0 0 0
+2 145 0 0 0 0 0 0 0 0 100 70 0 0 0
+3 148.75 0 0 0 0 0 0 0 0 100 70 0 0 0
+4 152.5 0 0 0 0 0 0 0 0 100 70 0 0 0
+5 156.25 0 0 0 0 0 0 0 0 100 70 0 0 0
+6 160 0 0 0 0 0 0 0 0 100 70 0 0 0
+7 163.75 0 0 0 0 0 0 0 0 100 70 0 0 0
+8 167.5 0 0 0 0 0 0 0 0 100 70 0 0 0
+9 171.25 0 0 0 0 0 0 0 0 100 70 0 0 0
+10 175 0 0 0 0 0 0 0 0 100 70 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Scaling Bonuses Block Damage Reduction
Level Physical Magic Fire Lightning Dark STR DEX INT FTH LCK Physical % Magic % Fire % Lightning % Dark % base_stability
+0 137.5 0 0 0 0 100 70 0 0 0 50 49.5 30 30 35 syntax error near `.*1.05`
+1 141.25 0 0 0 0 100 70 0 0 0 50 50.4 30 30 35 syntax error near `.*1.07`
+2 145 0 0 0 0 100 70 0 0 0 50 51.3 30 30 35 syntax error near `.*1.09`
+3 148.75 0 0 0 0 100 70 0 0 0 50 52.2 30 30 35 syntax error near `.*1.11`
+4 152.5 0 0 0 0 100 70 0 0 0 50 53.1 30 30 35 syntax error near `.*1.13`
+5 156.25 0 0 0 0 100 70 0 0 0 50 54 30 30 35 syntax error near `.*1.15`
+6 160 0 0 0 0 100 70 0 0 0 50 54.9 30 30 35 syntax error near `.*1.17`
+7 163.75 0 0 0 0 100 70 0 0 0 50 55.8 30 30 35 syntax error near `.*1.19`
+8 167.5 0 0 0 0 100 70 0 0 0 50 56.7 30 30 35 syntax error near `.*1.21`
+9 171.25 0 0 0 0 100 70 0 0 0 50 57.6 30 30 35 syntax error near `.*1.23`
+10 175 0 0 0 0 100 70 0 0 0 50 58.5 30 30 35 syntax error near `.*1.25`
  • While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.

Upgrades

Attack Rating Aux Effects Scaling Bonuses
Infusion Physical Magic Fire Lightning Dark Curse Poison Bleed Frost STR DEX INT FTH LCK
Uninfused 137.5 0 0 0 0 0 0 0 0 75 52.5 0 0 0
Laughing 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Other Infusions 137.5 0 0 0 0 0 0 0 0 75 52.5 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 68.2 137.5 0 0 0 0 0 0 0 100 70 180 0 0
+1 70.06 141.25 0 0 0 0 0 0 0 100 70 180 0 0
+2 71.92 145 0 0 0 0 0 0 0 100 70 180 0 0
+3 73.78 148.75 0 0 0 0 0 0 0 100 70 180 0 0
+4 75.64 152.5 0 0 0 0 0 0 0 100 70 180 0 0
+5 77.5 156.25 0 0 0 0 0 0 0 100 70 180 0 0
+6 79.36 160 0 0 0 0 0 0 0 100 70 180 0 0
+7 81.22 163.75 0 0 0 0 0 0 0 100 70 180 0 0
+8 83.08 167.5 0 0 0 0 0 0 0 100 70 180 0 0
+9 84.94 171.25 0 0 0 0 0 0 0 100 70 180 0 0
+10 86.8 175 0 0 0 0 0 0 0 100 70 180 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 137.5 0 0 0 0 0 0 0 0 100 70 0 0 0
+1 141.25 0 0 0 0 0 0 0 0 100 70 0 0 0
+2 145 0 0 0 0 0 0 0 0 100 70 0 0 0
+3 148.75 0 0 0 0 0 0 0 0 100 70 0 0 0
+4 152.5 0 0 0 0 0 0 0 0 100 70 0 0 0
+5 156.25 0 0 0 0 0 0 0 0 100 70 0 0 0
+6 160 0 0 0 0 0 0 0 0 100 70 0 0 0
+7 163.75 0 0 0 0 0 0 0 0 100 70 0 0 0
+8 167.5 0 0 0 0 0 0 0 0 100 70 0 0 0
+9 171.25 0 0 0 0 0 0 0 0 100 70 0 0 0
+10 175 0 0 0 0 0 0 0 0 100 70 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 137.5 0 0 0 0 0 0 0 0 100 70 0 0 0
+1 141.25 0 0 0 0 0 0 0 0 100 70 0 0 0
+2 145 0 0 0 0 0 0 0 0 100 70 0 0 0
+3 148.75 0 0 0 0 0 0 0 0 100 70 0 0 0
+4 152.5 0 0 0 0 0 0 0 0 100 70 0 0 0
+5 156.25 0 0 0 0 0 0 0 0 100 70 0 0 0
+6 160 0 0 0 0 0 0 0 0 100 70 0 0 0
+7 163.75 0 0 0 0 0 0 0 0 100 70 0 0 0
+8 167.5 0 0 0 0 0 0 0 0 100 70 0 0 0
+9 171.25 0 0 0 0 0 0 0 0 100 70 0 0 0
+10 175 0 0 0 0 0 0 0 0 100 70 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 137.5 0 0 0 0 0 0 0 0 75 52.5 0 0 0
+1 141.25 0 0 0 0 0 0 0 0 75 52.5 0 0 0
+2 145 0 0 0 0 0 0 0 0 75 52.5 0 0 0
+3 148.75 0 0 0 0 0 0 0 0 75 52.5 0 0 0
+4 152.5 0 0 0 0 0 0 0 0 75 52.5 0 0 0
+5 156.25 0 0 0 0 0 0 0 0 75 52.5 0 0 0
+6 160 0 0 0 0 0 0 0 0 75 52.5 0 0 0
+7 163.75 0 0 0 0 0 0 0 0 75 52.5 0 0 0
+8 167.5 0 0 0 0 0 0 0 0 75 52.5 0 0 0
+9 171.25 0 0 0 0 0 0 0 0 75 52.5 0 0 0
+10 175 0 0 0 0 0 0 0 0 75 52.5 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

References

Information here is accurate for version 2.10.

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