Bardiche
Bardiche
Bardiche Image
General Aux Effects
Physical Damage Type Slash Bleed Effect 0
Poison Damage 0
Sell Price / Soul Value 100 Frost Effect 0
Can this equipment be buffed? Yes Curse Effect 0
Combat
Skill Spin Sweep Stability 60
Skill FP Cost 30(-/75) Durability 30
Spell Buff N/A Weight 11.0
Range N/A Critical Damage 100
Damage Guard Absorption
Physical Damage 132 Physical Absorption 45
Magic Damage 0 Magic Absorption 30
Fire Damage 0 Fire Absorption 25
Lightning Damage 0 Lightning Absorption 25
Dark Damage 0 Dark Absorption 30
Requirements
Strength Requirement 16 Dexterity Requirement 16
Intelligence Requirement 0 Faith Requirement 0

Lore

This halberd with a large blade was a scythe refitted for battle.

Designed for slicing, and inflicts slash damage.

Skill: Spin Sweep
Sweep foes in a large spinning motion, and utilize momentum to transition into an overhanded strong attack smash.

Effect

Availability

Merchants

Moveset

Notes

Upgrades

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 132 0 0 0 0 0 0 0 0 100 100 0 0 0
+1 135.6 0 0 0 0 0 0 0 0 100 100 0 0 0
+2 139.2 0 0 0 0 0 0 0 0 100 100 0 0 0
+3 142.8 0 0 0 0 0 0 0 0 100 100 0 0 0
+4 146.4 0 0 0 0 0 0 0 0 100 100 0 0 0
+5 150 0 0 0 0 0 0 0 0 100 100 0 0 0
+6 153.6 0 0 0 0 0 0 0 0 100 100 0 0 0
+7 157.2 0 0 0 0 0 0 0 0 100 100 0 0 0
+8 160.8 0 0 0 0 0 0 0 0 100 100 0 0 0
+9 164.4 0 0 0 0 0 0 0 0 100 100 0 0 0
+10 168 0 0 0 0 0 0 0 0 100 100 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Scaling Bonuses Block Damage Reduction
Level Physical Magic Fire Lightning Dark STR DEX INT FTH LCK Physical % Magic % Fire % Lightning % Dark % base_stability
+0 132 0 0 0 0 100 100 0 0 0 45 44 25 25 30 syntax error near `.*1.05`
+1 135.6 0 0 0 0 100 100 0 0 0 45 44.8 25 25 30 syntax error near `.*1.07`
+2 139.2 0 0 0 0 100 100 0 0 0 45 45.6 25 25 30 syntax error near `.*1.09`
+3 142.8 0 0 0 0 100 100 0 0 0 45 46.4 25 25 30 syntax error near `.*1.11`
+4 146.4 0 0 0 0 100 100 0 0 0 45 47.2 25 25 30 syntax error near `.*1.13`
+5 150 0 0 0 0 100 100 0 0 0 45 48 25 25 30 syntax error near `.*1.15`
+6 153.6 0 0 0 0 100 100 0 0 0 45 48.8 25 25 30 syntax error near `.*1.17`
+7 157.2 0 0 0 0 100 100 0 0 0 45 49.6 25 25 30 syntax error near `.*1.19`
+8 160.8 0 0 0 0 100 100 0 0 0 45 50.4 25 25 30 syntax error near `.*1.21`
+9 164.4 0 0 0 0 100 100 0 0 0 45 51.2 25 25 30 syntax error near `.*1.23`
+10 168 0 0 0 0 100 100 0 0 0 45 52 25 25 30 syntax error near `.*1.25`
  • While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.

Upgrades

Attack Rating Aux Effects Scaling Bonuses
Infusion Physical Magic Fire Lightning Dark Curse Poison Bleed Frost STR DEX INT FTH LCK
Uninfused 132 0 0 0 0 0 0 0 0 100 100 0 0 0
Laughing 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Unstable 132 0 0 0 0 0 0 0 0 125 125 0 0 0
Other Infusions 132 0 0 0 0 0 0 0 0 100 100 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 66 143 0 0 0 0 0 0 0 100 100 210 0 0
+1 67.8 146.9 0 0 0 0 0 0 0 100 100 210 0 0
+2 69.6 150.8 0 0 0 0 0 0 0 100 100 210 0 0
+3 71.4 154.7 0 0 0 0 0 0 0 100 100 210 0 0
+4 73.2 158.6 0 0 0 0 0 0 0 100 100 210 0 0
+5 75 162.5 0 0 0 0 0 0 0 100 100 210 0 0
+6 76.8 166.4 0 0 0 0 0 0 0 100 100 210 0 0
+7 78.6 170.3 0 0 0 0 0 0 0 100 100 210 0 0
+8 80.4 174.2 0 0 0 0 0 0 0 100 100 210 0 0
+9 82.2 178.1 0 0 0 0 0 0 0 100 100 210 0 0
+10 84 182 0 0 0 0 0 0 0 100 100 210 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 132 0 0 0 0 0 0 0 0 100 100 0 0 0
+1 135.6 0 0 0 0 0 0 0 0 100 100 0 0 0
+2 139.2 0 0 0 0 0 0 0 0 100 100 0 0 0
+3 142.8 0 0 0 0 0 0 0 0 100 100 0 0 0
+4 146.4 0 0 0 0 0 0 0 0 100 100 0 0 0
+5 150 0 0 0 0 0 0 0 0 100 100 0 0 0
+6 153.6 0 0 0 0 0 0 0 0 100 100 0 0 0
+7 157.2 0 0 0 0 0 0 0 0 100 100 0 0 0
+8 160.8 0 0 0 0 0 0 0 0 100 100 0 0 0
+9 164.4 0 0 0 0 0 0 0 0 100 100 0 0 0
+10 168 0 0 0 0 0 0 0 0 100 100 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 132 0 0 0 0 0 0 0 0 100 100 0 0 0
+1 135.6 0 0 0 0 0 0 0 0 100 100 0 0 0
+2 139.2 0 0 0 0 0 0 0 0 100 100 0 0 0
+3 142.8 0 0 0 0 0 0 0 0 100 100 0 0 0
+4 146.4 0 0 0 0 0 0 0 0 100 100 0 0 0
+5 150 0 0 0 0 0 0 0 0 100 100 0 0 0
+6 153.6 0 0 0 0 0 0 0 0 100 100 0 0 0
+7 157.2 0 0 0 0 0 0 0 0 100 100 0 0 0
+8 160.8 0 0 0 0 0 0 0 0 100 100 0 0 0
+9 164.4 0 0 0 0 0 0 0 0 100 100 0 0 0
+10 168 0 0 0 0 0 0 0 0 100 100 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 132 0 0 0 0 0 0 0 0 100 100 0 0 0
+1 135.6 0 0 0 0 0 0 0 0 100 100 0 0 0
+2 139.2 0 0 0 0 0 0 0 0 100 100 0 0 0
+3 142.8 0 0 0 0 0 0 0 0 100 100 0 0 0
+4 146.4 0 0 0 0 0 0 0 0 100 100 0 0 0
+5 150 0 0 0 0 0 0 0 0 100 100 0 0 0
+6 153.6 0 0 0 0 0 0 0 0 100 100 0 0 0
+7 157.2 0 0 0 0 0 0 0 0 100 100 0 0 0
+8 160.8 0 0 0 0 0 0 0 0 100 100 0 0 0
+9 164.4 0 0 0 0 0 0 0 0 100 100 0 0 0
+10 168 0 0 0 0 0 0 0 0 100 100 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

References

Information here is accurate for version 2.15.

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