Balder Side Sword
Balder Side Sword | |||
---|---|---|---|
General | Aux Effects | ||
---|---|---|---|
Standard/Thrust | 0 | ||
0 | |||
300 | 0 | ||
Yes | 0 | ||
Combat | |||
Shield Splitter | 50 | ||
75 | 20 | ||
N/A | 4.0 | ||
N/A | 130 | ||
Damage | Guard Absorption | ||
118.8 | 45 | ||
0 | 25 | ||
0 | 20 | ||
0 | 20 | ||
0 | 25 | ||
Requirements | |||
8 | 12 | ||
0 | 0 |
Lore
The knights of the ancient kingdom of Balder
wielded these rock-solid, long swords which
are excellent for thrust attacks.
Balder was the home of a Knight King Rendal,
but the kingdom was reduced to ruins after
a widespread outbreak of Undead.
Skill: Shield Splitter
Aim carefully, and attack in a large forward lunge to pierce through enemy shields and inflict damage directly.
Effect
Availability
Treasure
- Found in the High Wall of Lothric.
Moveset
Notes
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 118.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 |
+1 | 122.04 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 |
+2 | 125.28 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 |
+3 | 128.52 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 |
+4 | 131.76 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 |
+5 | 135 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 |
+6 | 138.24 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 |
+7 | 141.48 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 |
+8 | 144.72 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 |
+9 | 147.96 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 |
+10 | 151.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
+0 | 118.8 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 | 45 | 38.5 | 20 | 20 | 25 | syntax error near `.*1.05` |
+1 | 122.04 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 | 45 | 39.2 | 20 | 20 | 25 | syntax error near `.*1.07` |
+2 | 125.28 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 | 45 | 39.9 | 20 | 20 | 25 | syntax error near `.*1.09` |
+3 | 128.52 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 | 45 | 40.6 | 20 | 20 | 25 | syntax error near `.*1.11` |
+4 | 131.76 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 | 45 | 41.3 | 20 | 20 | 25 | syntax error near `.*1.13` |
+5 | 135 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 | 45 | 42 | 20 | 20 | 25 | syntax error near `.*1.15` |
+6 | 138.24 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 | 45 | 42.7 | 20 | 20 | 25 | syntax error near `.*1.17` |
+7 | 141.48 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 | 45 | 43.4 | 20 | 20 | 25 | syntax error near `.*1.19` |
+8 | 144.72 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 | 45 | 44.1 | 20 | 20 | 25 | syntax error near `.*1.21` |
+9 | 147.96 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 | 45 | 44.8 | 20 | 20 | 25 | syntax error near `.*1.23` |
+10 | 151.2 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 | 45 | 45.5 | 20 | 20 | 25 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
Uninfused | 118.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 |
Laughing | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Unstable | 118.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 50 | 125 | 0 | 0 | 0 |
Other Infusions | 118.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 59.4 | 129.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 150 | 0 | 0 |
+1 | 61.02 | 133.34 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 150 | 0 | 0 |
+2 | 62.64 | 136.88 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 150 | 0 | 0 |
+3 | 64.26 | 140.42 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 150 | 0 | 0 |
+4 | 65.88 | 143.96 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 150 | 0 | 0 |
+5 | 67.5 | 147.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 150 | 0 | 0 |
+6 | 69.12 | 151.04 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 150 | 0 | 0 |
+7 | 70.74 | 154.58 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 150 | 0 | 0 |
+8 | 72.36 | 158.12 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 150 | 0 | 0 |
+9 | 73.98 | 161.66 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 150 | 0 | 0 |
+10 | 75.6 | 165.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 150 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 118.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 |
+1 | 122.04 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 |
+2 | 125.28 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 |
+3 | 128.52 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 |
+4 | 131.76 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 |
+5 | 135 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 |
+6 | 138.24 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 |
+7 | 141.48 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 |
+8 | 144.72 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 |
+9 | 147.96 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 |
+10 | 151.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 118.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 |
+1 | 122.04 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 |
+2 | 125.28 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 |
+3 | 128.52 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 |
+4 | 131.76 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 |
+5 | 135 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 |
+6 | 138.24 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 |
+7 | 141.48 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 |
+8 | 144.72 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 |
+9 | 147.96 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 |
+10 | 151.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 118.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 |
+1 | 122.04 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 |
+2 | 125.28 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 |
+3 | 128.52 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 |
+4 | 131.76 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 |
+5 | 135 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 |
+6 | 138.24 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 |
+7 | 141.48 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 |
+8 | 144.72 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 |
+9 | 147.96 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 |
+10 | 151.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 58, last edited: 14 Feb 2022 17:55