Avelyn
Avelyn
Avelyn Image
General Aux Effects
Physical Damage Type Projectile Bleed Effect 0
Poison Damage 0
Sell Price / Soul Value 1,000 Frost Effect 0
Can this equipment be buffed? No Curse Effect 0
Combat
Skill Tackle Stability -
Skill FP Cost 50 Durability 30
Spell Buff N/A Weight 7.5
Range 35 Critical Damage 100
Damage Guard Absorption
Physical Damage 93.5 Physical Absorption -
Magic Damage 0 Magic Absorption -
Fire Damage 0 Fire Absorption -
Lightning Damage 0 Lightning Absorption -
Dark Damage 0 Dark Absorption -
Requirements
Strength Requirement 30 Dexterity Requirement 10
Intelligence Requirement 0 Faith Requirement 0

Lore

An extremely rare rapid-firing crossbow.

Fires three successive bolts by means of an elaborate mechanism. Inflict heavy damage by making all three shots count.

Despite its use as a weapon, this crossbow is also a priceless work of art, and it bears resemblance to a musical instrument.

Skill: Tackle
Lunge into a shoulder tackle, pushing back enemies to create distance.

Effect

Availability

Moveset

Notes

  • Fires 3 bolts at once.

Upgrades

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 93.5 0 0 0 0 0 0 0 0 30 30 0 0 0
+1 96.05 0 0 0 0 0 0 0 0 30 30 0 0 0
+2 98.6 0 0 0 0 0 0 0 0 30 30 0 0 0
+3 101.15 0 0 0 0 0 0 0 0 30 30 0 0 0
+4 103.7 0 0 0 0 0 0 0 0 30 30 0 0 0
+5 106.25 0 0 0 0 0 0 0 0 30 30 0 0 0
+6 108.8 0 0 0 0 0 0 0 0 30 30 0 0 0
+7 111.35 0 0 0 0 0 0 0 0 30 30 0 0 0
+8 113.9 0 0 0 0 0 0 0 0 30 30 0 0 0
+9 116.45 0 0 0 0 0 0 0 0 30 30 0 0 0
+10 119 0 0 0 0 0 0 0 0 30 30 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Scaling Bonuses Block Damage Reduction
Level Physical Magic Fire Lightning Dark STR DEX INT FTH LCK Physical % Magic % Fire % Lightning % Dark % base_stability
+0 93.5 0 0 0 0 30 30 0 0 0 - -11 - - - syntax error near `.*1.05`
+1 96.05 0 0 0 0 30 30 0 0 0 - -11.2 - - - syntax error near `.*1.07`
+2 98.6 0 0 0 0 30 30 0 0 0 - -11.4 - - - syntax error near `.*1.09`
+3 101.15 0 0 0 0 30 30 0 0 0 - -11.6 - - - syntax error near `.*1.11`
+4 103.7 0 0 0 0 30 30 0 0 0 - -11.8 - - - syntax error near `.*1.13`
+5 106.25 0 0 0 0 30 30 0 0 0 - -12 - - - syntax error near `.*1.15`
+6 108.8 0 0 0 0 30 30 0 0 0 - -12.2 - - - syntax error near `.*1.17`
+7 111.35 0 0 0 0 30 30 0 0 0 - -12.4 - - - syntax error near `.*1.19`
+8 113.9 0 0 0 0 30 30 0 0 0 - -12.6 - - - syntax error near `.*1.21`
+9 116.45 0 0 0 0 30 30 0 0 0 - -12.8 - - - syntax error near `.*1.23`
+10 119 0 0 0 0 30 30 0 0 0 - -13 - - - syntax error near `.*1.25`
  • While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.

Upgrades

Attack Rating Aux Effects Scaling Bonuses
Infusion Physical Magic Fire Lightning Dark Curse Poison Bleed Frost STR DEX INT FTH LCK
Uninfused 93.5 0 0 0 0 0 0 0 0 30 30 0 0 0
Laughing 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Unstable 93.5 0 0 0 0 0 0 0 0 37.5 37.5 0 0 0
Other Infusions 93.5 0 0 0 0 0 0 0 0 30 30 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+2 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+3 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+4 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+5 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+6 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+7 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+8 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+9 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+10 0 0 0 0 0 0 0 0 0 0 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 93.5 0 0 0 0 0 0 0 0 30 30 0 0 0
+1 96.05 0 0 0 0 0 0 0 0 30 30 0 0 0
+2 98.6 0 0 0 0 0 0 0 0 30 30 0 0 0
+3 101.15 0 0 0 0 0 0 0 0 30 30 0 0 0
+4 103.7 0 0 0 0 0 0 0 0 30 30 0 0 0
+5 106.25 0 0 0 0 0 0 0 0 30 30 0 0 0
+6 108.8 0 0 0 0 0 0 0 0 30 30 0 0 0
+7 111.35 0 0 0 0 0 0 0 0 30 30 0 0 0
+8 113.9 0 0 0 0 0 0 0 0 30 30 0 0 0
+9 116.45 0 0 0 0 0 0 0 0 30 30 0 0 0
+10 119 0 0 0 0 0 0 0 0 30 30 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 93.5 0 0 0 0 0 0 0 0 30 30 0 0 0
+1 96.05 0 0 0 0 0 0 0 0 30 30 0 0 0
+2 98.6 0 0 0 0 0 0 0 0 30 30 0 0 0
+3 101.15 0 0 0 0 0 0 0 0 30 30 0 0 0
+4 103.7 0 0 0 0 0 0 0 0 30 30 0 0 0
+5 106.25 0 0 0 0 0 0 0 0 30 30 0 0 0
+6 108.8 0 0 0 0 0 0 0 0 30 30 0 0 0
+7 111.35 0 0 0 0 0 0 0 0 30 30 0 0 0
+8 113.9 0 0 0 0 0 0 0 0 30 30 0 0 0
+9 116.45 0 0 0 0 0 0 0 0 30 30 0 0 0
+10 119 0 0 0 0 0 0 0 0 30 30 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 93.5 0 0 0 0 0 0 0 0 30 30 0 0 0
+1 96.05 0 0 0 0 0 0 0 0 30 30 0 0 0
+2 98.6 0 0 0 0 0 0 0 0 30 30 0 0 0
+3 101.15 0 0 0 0 0 0 0 0 30 30 0 0 0
+4 103.7 0 0 0 0 0 0 0 0 30 30 0 0 0
+5 106.25 0 0 0 0 0 0 0 0 30 30 0 0 0
+6 108.8 0 0 0 0 0 0 0 0 30 30 0 0 0
+7 111.35 0 0 0 0 0 0 0 0 30 30 0 0 0
+8 113.9 0 0 0 0 0 0 0 0 30 30 0 0 0
+9 116.45 0 0 0 0 0 0 0 0 30 30 0 0 0
+10 119 0 0 0 0 0 0 0 0 30 30 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

References

Information here is accurate for version 2.15.

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