Archdeacon's Longstaff
| Archdeacon's Longstaff | |||
|---|---|---|---|
![]() |
| General | Aux Effects | ||
|---|---|---|---|
| Strike | 0 | ||
| 0 | |||
| 100 | 0 | ||
| Yes | 30 | ||
| Combat | |||
| Archdeacon's Gambit | 60 | ||
| -(-/120) | 30 | ||
| N/A | 7.0 | ||
| N/A | 100 | ||
| Damage | Guard Absorption | ||
| 132 | 25 | ||
| 0 | 20 | ||
| 0 | 10 | ||
| 0 | 10 | ||
| 55 | 15 | ||
| Requirements | |||
| 10 | 10 | ||
| 20 | 20 | ||
Lore
The battlestaff once used by the Archdeacons of the Cathedral of the Deep.
Upon the death of an enemy,
nearby corpses explode with dark energies.
Skill: Archdeacon's Gambit
Slam staff into the ground to briefly awaken it, then follow with strong attack to
trigger a roar, a blessing, or vexation.
Effect
- Upon the death of an enemy, nearby corpses explode with dark energies.
Availability
- Aldrich Faithful transposition in exchange for 10 Human Dregs and 15,000 Souls.
Moveset
Notes
- Passive special effect is the same as Dead Again.
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 132 | 0 | 0 | 0 | 55 | 0 | 0 | 0 | 30 | 60 | 60 | 40 | 40 | 0 |
| +1 | 135.6 | 0 | 0 | 0 | 56.5 | 0 | 0 | 0 | 30 | 60 | 60 | 40 | 40 | 0 |
| +2 | 139.2 | 0 | 0 | 0 | 58 | 0 | 0 | 0 | 30 | 60 | 60 | 40 | 40 | 0 |
| +3 | 142.8 | 0 | 0 | 0 | 59.5 | 0 | 0 | 0 | 30 | 60 | 60 | 40 | 40 | 0 |
| +4 | 146.4 | 0 | 0 | 0 | 61 | 0 | 0 | 0 | 30 | 60 | 60 | 40 | 40 | 0 |
| +5 | 150 | 0 | 0 | 0 | 62.5 | 0 | 0 | 0 | 30 | 60 | 60 | 40 | 40 | 0 |
| +6 | 153.6 | 0 | 0 | 0 | 64 | 0 | 0 | 0 | 30 | 60 | 60 | 40 | 40 | 0 |
| +7 | 157.2 | 0 | 0 | 0 | 65.5 | 0 | 0 | 0 | 30 | 60 | 60 | 40 | 40 | 0 |
| +8 | 160.8 | 0 | 0 | 0 | 67 | 0 | 0 | 0 | 30 | 60 | 60 | 40 | 40 | 0 |
| +9 | 164.4 | 0 | 0 | 0 | 68.5 | 0 | 0 | 0 | 30 | 60 | 60 | 40 | 40 | 0 |
| +10 | 168 | 0 | 0 | 0 | 70 | 0 | 0 | 0 | 30 | 60 | 60 | 40 | 40 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
| +0 | 132 | 0 | 0 | 0 | 55 | 60 | 60 | 40 | 40 | 0 | 25 | 33 | 10 | 10 | 15 | syntax error near `.*1.05` |
| +1 | 135.6 | 0 | 0 | 0 | 56.5 | 60 | 60 | 40 | 40 | 0 | 25 | 33.6 | 10 | 10 | 15 | syntax error near `.*1.07` |
| +2 | 139.2 | 0 | 0 | 0 | 58 | 60 | 60 | 40 | 40 | 0 | 25 | 34.2 | 10 | 10 | 15 | syntax error near `.*1.09` |
| +3 | 142.8 | 0 | 0 | 0 | 59.5 | 60 | 60 | 40 | 40 | 0 | 25 | 34.8 | 10 | 10 | 15 | syntax error near `.*1.11` |
| +4 | 146.4 | 0 | 0 | 0 | 61 | 60 | 60 | 40 | 40 | 0 | 25 | 35.4 | 10 | 10 | 15 | syntax error near `.*1.13` |
| +5 | 150 | 0 | 0 | 0 | 62.5 | 60 | 60 | 40 | 40 | 0 | 25 | 36 | 10 | 10 | 15 | syntax error near `.*1.15` |
| +6 | 153.6 | 0 | 0 | 0 | 64 | 60 | 60 | 40 | 40 | 0 | 25 | 36.6 | 10 | 10 | 15 | syntax error near `.*1.17` |
| +7 | 157.2 | 0 | 0 | 0 | 65.5 | 60 | 60 | 40 | 40 | 0 | 25 | 37.2 | 10 | 10 | 15 | syntax error near `.*1.19` |
| +8 | 160.8 | 0 | 0 | 0 | 67 | 60 | 60 | 40 | 40 | 0 | 25 | 37.8 | 10 | 10 | 15 | syntax error near `.*1.21` |
| +9 | 164.4 | 0 | 0 | 0 | 68.5 | 60 | 60 | 40 | 40 | 0 | 25 | 38.4 | 10 | 10 | 15 | syntax error near `.*1.23` |
| +10 | 168 | 0 | 0 | 0 | 70 | 60 | 60 | 40 | 40 | 0 | 25 | 39 | 10 | 10 | 15 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
| Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
| Uninfused | 132 | 0 | 0 | 0 | 55 | 0 | 0 | 0 | 30 | 60 | 60 | 40 | 40 | 0 |
| Laughing | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 0 | 0 |
| Unstable | 132 | 0 | 0 | 0 | 55 | 0 | 0 | 0 | 30 | 75 | 75 | 50 | 50 | 0 |
| Other Infusions | 132 | 0 | 0 | 0 | 55 | 0 | 0 | 0 | 30 | 60 | 60 | 40 | 40 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 66 | 159.5 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 60 | 60 | 200 | 0 | 0 |
| +1 | 67.8 | 163.85 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 60 | 60 | 200 | 0 | 0 |
| +2 | 69.6 | 168.2 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 60 | 60 | 200 | 0 | 0 |
| +3 | 71.4 | 172.55 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 60 | 60 | 200 | 0 | 0 |
| +4 | 73.2 | 176.9 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 60 | 60 | 200 | 0 | 0 |
| +5 | 75 | 181.25 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 60 | 60 | 200 | 0 | 0 |
| +6 | 76.8 | 185.6 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 60 | 60 | 200 | 0 | 0 |
| +7 | 78.6 | 189.95 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 60 | 60 | 200 | 0 | 0 |
| +8 | 80.4 | 194.3 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 60 | 60 | 200 | 0 | 0 |
| +9 | 82.2 | 198.65 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 60 | 60 | 200 | 0 | 0 |
| +10 | 84 | 203 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 60 | 60 | 200 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 132 | 0 | 0 | 0 | 55 | 0 | 0 | 0 | 30 | 60 | 60 | 40 | 40 | 0 |
| +1 | 135.6 | 0 | 0 | 0 | 56.5 | 0 | 0 | 0 | 30 | 60 | 60 | 40 | 40 | 0 |
| +2 | 139.2 | 0 | 0 | 0 | 58 | 0 | 0 | 0 | 30 | 60 | 60 | 40 | 40 | 0 |
| +3 | 142.8 | 0 | 0 | 0 | 59.5 | 0 | 0 | 0 | 30 | 60 | 60 | 40 | 40 | 0 |
| +4 | 146.4 | 0 | 0 | 0 | 61 | 0 | 0 | 0 | 30 | 60 | 60 | 40 | 40 | 0 |
| +5 | 150 | 0 | 0 | 0 | 62.5 | 0 | 0 | 0 | 30 | 60 | 60 | 40 | 40 | 0 |
| +6 | 153.6 | 0 | 0 | 0 | 64 | 0 | 0 | 0 | 30 | 60 | 60 | 40 | 40 | 0 |
| +7 | 157.2 | 0 | 0 | 0 | 65.5 | 0 | 0 | 0 | 30 | 60 | 60 | 40 | 40 | 0 |
| +8 | 160.8 | 0 | 0 | 0 | 67 | 0 | 0 | 0 | 30 | 60 | 60 | 40 | 40 | 0 |
| +9 | 164.4 | 0 | 0 | 0 | 68.5 | 0 | 0 | 0 | 30 | 60 | 60 | 40 | 40 | 0 |
| +10 | 168 | 0 | 0 | 0 | 70 | 0 | 0 | 0 | 30 | 60 | 60 | 40 | 40 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 132 | 0 | 0 | 0 | 55 | 0 | 0 | 0 | 30 | 60 | 60 | 40 | 40 | 0 |
| +1 | 135.6 | 0 | 0 | 0 | 56.5 | 0 | 0 | 0 | 30 | 60 | 60 | 40 | 40 | 0 |
| +2 | 139.2 | 0 | 0 | 0 | 58 | 0 | 0 | 0 | 30 | 60 | 60 | 40 | 40 | 0 |
| +3 | 142.8 | 0 | 0 | 0 | 59.5 | 0 | 0 | 0 | 30 | 60 | 60 | 40 | 40 | 0 |
| +4 | 146.4 | 0 | 0 | 0 | 61 | 0 | 0 | 0 | 30 | 60 | 60 | 40 | 40 | 0 |
| +5 | 150 | 0 | 0 | 0 | 62.5 | 0 | 0 | 0 | 30 | 60 | 60 | 40 | 40 | 0 |
| +6 | 153.6 | 0 | 0 | 0 | 64 | 0 | 0 | 0 | 30 | 60 | 60 | 40 | 40 | 0 |
| +7 | 157.2 | 0 | 0 | 0 | 65.5 | 0 | 0 | 0 | 30 | 60 | 60 | 40 | 40 | 0 |
| +8 | 160.8 | 0 | 0 | 0 | 67 | 0 | 0 | 0 | 30 | 60 | 60 | 40 | 40 | 0 |
| +9 | 164.4 | 0 | 0 | 0 | 68.5 | 0 | 0 | 0 | 30 | 60 | 60 | 40 | 40 | 0 |
| +10 | 168 | 0 | 0 | 0 | 70 | 0 | 0 | 0 | 30 | 60 | 60 | 40 | 40 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 132 | 0 | 0 | 0 | 55 | 0 | 0 | 0 | 30 | 60 | 60 | 40 | 40 | 0 |
| +1 | 135.6 | 0 | 0 | 0 | 56.5 | 0 | 0 | 0 | 30 | 60 | 60 | 40 | 40 | 0 |
| +2 | 139.2 | 0 | 0 | 0 | 58 | 0 | 0 | 0 | 30 | 60 | 60 | 40 | 40 | 0 |
| +3 | 142.8 | 0 | 0 | 0 | 59.5 | 0 | 0 | 0 | 30 | 60 | 60 | 40 | 40 | 0 |
| +4 | 146.4 | 0 | 0 | 0 | 61 | 0 | 0 | 0 | 30 | 60 | 60 | 40 | 40 | 0 |
| +5 | 150 | 0 | 0 | 0 | 62.5 | 0 | 0 | 0 | 30 | 60 | 60 | 40 | 40 | 0 |
| +6 | 153.6 | 0 | 0 | 0 | 64 | 0 | 0 | 0 | 30 | 60 | 60 | 40 | 40 | 0 |
| +7 | 157.2 | 0 | 0 | 0 | 65.5 | 0 | 0 | 0 | 30 | 60 | 60 | 40 | 40 | 0 |
| +8 | 160.8 | 0 | 0 | 0 | 67 | 0 | 0 | 0 | 30 | 60 | 60 | 40 | 40 | 0 |
| +9 | 164.4 | 0 | 0 | 0 | 68.5 | 0 | 0 | 0 | 30 | 60 | 60 | 40 | 40 | 0 |
| +10 | 168 | 0 | 0 | 0 | 70 | 0 | 0 | 0 | 30 | 60 | 60 | 40 | 40 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
- Cinders Mod
Information here is accurate for version 2.15.
page revision: 81, last edited: 14 Feb 2022 17:00
