Arbalest
Arbalest
Arbalest Image
General Aux Effects
Physical Damage Type Projectile Bleed Effect 0
Poison Damage 0
Sell Price / Soul Value 100 Frost Effect 0
Can this equipment be buffed? No Curse Effect 0
Combat
Skill Tackle Stability -
Skill FP Cost 20 Durability 40
Spell Buff N/A Weight 6
Range 50 Critical Damage 100
Damage Guard Absorption
Physical Damage 99 Physical Absorption -
Magic Damage 0 Magic Absorption -
Fire Damage 0 Fire Absorption -
Lightning Damage 0 Lightning Absorption -
Dark Damage 0 Dark Absorption -
Requirements Scaling
Strength Requirement 32 Base Strength Scaling 160
Dexterity Requirement 10 Base Dexterity Scaling 40
Intelligence Requirement 0 Base Intelligence Scaling 0
Faith Requirement 0 Base Faith Scaling 0
Luck Requirement 0 Base Luck Scaling 0

Lore

The largest crossbow, and suitably powerful for its size.

The bow string is made of metal, requiring great strength to fire.

Skill: Tackle
Lunge into a shoulder tackle, pushing back enemies to create distance.

Effect

Availability

Treasure

Moveset

Notes

Upgrades

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 99 0 0 0 0 0 0 0 0 160 40 0 0 0
+1 101.7 0 0 0 0 0 0 0 0 160 40 0 0 0
+2 104.4 0 0 0 0 0 0 0 0 160 40 0 0 0
+3 107.1 0 0 0 0 0 0 0 0 160 40 0 0 0
+4 109.8 0 0 0 0 0 0 0 0 160 40 0 0 0
+5 112.5 0 0 0 0 0 0 0 0 160 40 0 0 0
+6 115.2 0 0 0 0 0 0 0 0 160 40 0 0 0
+7 117.9 0 0 0 0 0 0 0 0 160 40 0 0 0
+8 120.6 0 0 0 0 0 0 0 0 160 40 0 0 0
+9 123.3 0 0 0 0 0 0 0 0 160 40 0 0 0
+10 126 0 0 0 0 0 0 0 0 160 40 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Scaling Bonuses Block Damage Reduction
Level Physical Magic Fire Lightning Dark STR DEX INT FTH LCK Physical % Magic % Fire % Lightning % Dark % base_stability
+0 99 0 0 0 0 160 40 0 0 0 - -11 - - - syntax error near `.*1.05`
+1 101.7 0 0 0 0 160 40 0 0 0 - -11.2 - - - syntax error near `.*1.07`
+2 104.4 0 0 0 0 160 40 0 0 0 - -11.4 - - - syntax error near `.*1.09`
+3 107.1 0 0 0 0 160 40 0 0 0 - -11.6 - - - syntax error near `.*1.11`
+4 109.8 0 0 0 0 160 40 0 0 0 - -11.8 - - - syntax error near `.*1.13`
+5 112.5 0 0 0 0 160 40 0 0 0 - -12 - - - syntax error near `.*1.15`
+6 115.2 0 0 0 0 160 40 0 0 0 - -12.2 - - - syntax error near `.*1.17`
+7 117.9 0 0 0 0 160 40 0 0 0 - -12.4 - - - syntax error near `.*1.19`
+8 120.6 0 0 0 0 160 40 0 0 0 - -12.6 - - - syntax error near `.*1.21`
+9 123.3 0 0 0 0 160 40 0 0 0 - -12.8 - - - syntax error near `.*1.23`
+10 126 0 0 0 0 160 40 0 0 0 - -13 - - - syntax error near `.*1.25`
  • While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.

Upgrades

Attack Rating Aux Effects Scaling Bonuses
Infusion Physical Magic Fire Lightning Dark Curse Poison Bleed Frost STR DEX INT FTH LCK
Uninfused 99 0 0 0 0 0 0 0 0 160 40 0 0 0
Laughing 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Other Infusions 99 0 0 0 0 0 0 0 0 160 40 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+2 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+3 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+4 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+5 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+6 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+7 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+8 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+9 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+10 0 0 0 0 0 0 0 0 0 0 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 99 0 0 0 0 0 0 0 0 160 40 0 0 0
+1 101.7 0 0 0 0 0 0 0 0 160 40 0 0 0
+2 104.4 0 0 0 0 0 0 0 0 160 40 0 0 0
+3 107.1 0 0 0 0 0 0 0 0 160 40 0 0 0
+4 109.8 0 0 0 0 0 0 0 0 160 40 0 0 0
+5 112.5 0 0 0 0 0 0 0 0 160 40 0 0 0
+6 115.2 0 0 0 0 0 0 0 0 160 40 0 0 0
+7 117.9 0 0 0 0 0 0 0 0 160 40 0 0 0
+8 120.6 0 0 0 0 0 0 0 0 160 40 0 0 0
+9 123.3 0 0 0 0 0 0 0 0 160 40 0 0 0
+10 126 0 0 0 0 0 0 0 0 160 40 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 99 0 0 0 0 0 0 0 0 160 40 0 0 0
+1 101.7 0 0 0 0 0 0 0 0 160 40 0 0 0
+2 104.4 0 0 0 0 0 0 0 0 160 40 0 0 0
+3 107.1 0 0 0 0 0 0 0 0 160 40 0 0 0
+4 109.8 0 0 0 0 0 0 0 0 160 40 0 0 0
+5 112.5 0 0 0 0 0 0 0 0 160 40 0 0 0
+6 115.2 0 0 0 0 0 0 0 0 160 40 0 0 0
+7 117.9 0 0 0 0 0 0 0 0 160 40 0 0 0
+8 120.6 0 0 0 0 0 0 0 0 160 40 0 0 0
+9 123.3 0 0 0 0 0 0 0 0 160 40 0 0 0
+10 126 0 0 0 0 0 0 0 0 160 40 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

References

Information here is accurate for version 2.07.

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