Aquamarine Dagger
Aquamarine Dagger | |||
---|---|---|---|
General | Aux Effects | ||
---|---|---|---|
Slash/Thrust | 0 | ||
0 | |||
300 | 0 | ||
Yes | 0 | ||
Combat | |||
Crystal Blade | 50 | ||
50(25/50) | 20 | ||
N/A | 1.5 | ||
N/A | 100 | ||
Damage | Guard Absorption | ||
66 | 35 | ||
33 | 20 | ||
0 | 15 | ||
0 | 15 | ||
0 | 20 | ||
Requirements | |||
0 | 12 | ||
40 | 0 |
Lore
A dagger fitted with aquamarine crystal.
Engraved with a prayer in the old tongue to ward off incident. Perhaps it was a parting gift given to one sent off on great travels.
Skill: Crystal Blade
Release magic from the aquamarine crystals, creating a fleeting blue crystal blade, lengthy enough to swing as a straight sword.
Effect
Availability
Treasure
- Found in The Dreg Heap.
Moveset
Notes
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 66 | 33 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 80 | 0 | 0 |
+1 | 67.8 | 33.9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 80 | 0 | 0 |
+2 | 69.6 | 34.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 80 | 0 | 0 |
+3 | 71.4 | 35.7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 80 | 0 | 0 |
+4 | 73.2 | 36.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 80 | 0 | 0 |
+5 | 75 | 37.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 80 | 0 | 0 |
+6 | 76.8 | 38.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 80 | 0 | 0 |
+7 | 78.6 | 39.3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 80 | 0 | 0 |
+8 | 80.4 | 40.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 80 | 0 | 0 |
+9 | 82.2 | 41.1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 80 | 0 | 0 |
+10 | 84 | 42 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 80 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
+0 | 66 | 33 | 0 | 0 | 0 | 40 | 40 | 80 | 0 | 0 | 35 | 33 | 15 | 15 | 20 | syntax error near `.*1.05` |
+1 | 67.8 | 33.9 | 0 | 0 | 0 | 40 | 40 | 80 | 0 | 0 | 35 | 33.6 | 15 | 15 | 20 | syntax error near `.*1.07` |
+2 | 69.6 | 34.8 | 0 | 0 | 0 | 40 | 40 | 80 | 0 | 0 | 35 | 34.2 | 15 | 15 | 20 | syntax error near `.*1.09` |
+3 | 71.4 | 35.7 | 0 | 0 | 0 | 40 | 40 | 80 | 0 | 0 | 35 | 34.8 | 15 | 15 | 20 | syntax error near `.*1.11` |
+4 | 73.2 | 36.6 | 0 | 0 | 0 | 40 | 40 | 80 | 0 | 0 | 35 | 35.4 | 15 | 15 | 20 | syntax error near `.*1.13` |
+5 | 75 | 37.5 | 0 | 0 | 0 | 40 | 40 | 80 | 0 | 0 | 35 | 36 | 15 | 15 | 20 | syntax error near `.*1.15` |
+6 | 76.8 | 38.4 | 0 | 0 | 0 | 40 | 40 | 80 | 0 | 0 | 35 | 36.6 | 15 | 15 | 20 | syntax error near `.*1.17` |
+7 | 78.6 | 39.3 | 0 | 0 | 0 | 40 | 40 | 80 | 0 | 0 | 35 | 37.2 | 15 | 15 | 20 | syntax error near `.*1.19` |
+8 | 80.4 | 40.2 | 0 | 0 | 0 | 40 | 40 | 80 | 0 | 0 | 35 | 37.8 | 15 | 15 | 20 | syntax error near `.*1.21` |
+9 | 82.2 | 41.1 | 0 | 0 | 0 | 40 | 40 | 80 | 0 | 0 | 35 | 38.4 | 15 | 15 | 20 | syntax error near `.*1.23` |
+10 | 84 | 42 | 0 | 0 | 0 | 40 | 40 | 80 | 0 | 0 | 35 | 39 | 15 | 15 | 20 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
Uninfused | 66 | 33 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 80 | 0 | 0 |
Laughing | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Unstable | 66 | 33 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 50 | 50 | 100 | 0 | 0 |
Other Infusions | 66 | 33 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 80 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 33 | 77 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 190 | 0 | 0 |
+1 | 33.9 | 79.1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 190 | 0 | 0 |
+2 | 34.8 | 81.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 190 | 0 | 0 |
+3 | 35.7 | 83.3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 190 | 0 | 0 |
+4 | 36.6 | 85.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 190 | 0 | 0 |
+5 | 37.5 | 87.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 190 | 0 | 0 |
+6 | 38.4 | 89.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 190 | 0 | 0 |
+7 | 39.3 | 91.7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 190 | 0 | 0 |
+8 | 40.2 | 93.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 190 | 0 | 0 |
+9 | 41.1 | 95.9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 190 | 0 | 0 |
+10 | 42 | 98 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 190 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 66 | 33 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 80 | 0 | 0 |
+1 | 67.8 | 33.9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 80 | 0 | 0 |
+2 | 69.6 | 34.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 80 | 0 | 0 |
+3 | 71.4 | 35.7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 80 | 0 | 0 |
+4 | 73.2 | 36.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 80 | 0 | 0 |
+5 | 75 | 37.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 80 | 0 | 0 |
+6 | 76.8 | 38.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 80 | 0 | 0 |
+7 | 78.6 | 39.3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 80 | 0 | 0 |
+8 | 80.4 | 40.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 80 | 0 | 0 |
+9 | 82.2 | 41.1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 80 | 0 | 0 |
+10 | 84 | 42 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 80 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 66 | 33 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 80 | 0 | 0 |
+1 | 67.8 | 33.9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 80 | 0 | 0 |
+2 | 69.6 | 34.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 80 | 0 | 0 |
+3 | 71.4 | 35.7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 80 | 0 | 0 |
+4 | 73.2 | 36.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 80 | 0 | 0 |
+5 | 75 | 37.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 80 | 0 | 0 |
+6 | 76.8 | 38.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 80 | 0 | 0 |
+7 | 78.6 | 39.3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 80 | 0 | 0 |
+8 | 80.4 | 40.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 80 | 0 | 0 |
+9 | 82.2 | 41.1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 80 | 0 | 0 |
+10 | 84 | 42 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 80 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 66 | 33 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 80 | 0 | 0 |
+1 | 67.8 | 33.9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 80 | 0 | 0 |
+2 | 69.6 | 34.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 80 | 0 | 0 |
+3 | 71.4 | 35.7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 80 | 0 | 0 |
+4 | 73.2 | 36.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 80 | 0 | 0 |
+5 | 75 | 37.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 80 | 0 | 0 |
+6 | 76.8 | 38.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 80 | 0 | 0 |
+7 | 78.6 | 39.3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 80 | 0 | 0 |
+8 | 80.4 | 40.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 80 | 0 | 0 |
+9 | 82.2 | 41.1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 80 | 0 | 0 |
+10 | 84 | 42 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 80 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 65, last edited: 14 Feb 2022 17:20