Ancient Dragon Greatshield
Ancient Dragon Greatshield
Ancient Dragon Greatshield Image
General Aux Effects
Physical Damage Type Strike Bleed Effect 0
Poison Damage 0
Sell Price / Soul Value 300 Frost Effect 0
Can this equipment be buffed? Yes Curse Effect 0
Combat
Skill Weapon Skill Stability 73
Skill FP Cost - Durability 35
Spell Buff N/A Weight 18.0
Range N/A Critical Damage 100
Damage Guard Absorption
Physical Damage 83.6 Physical Absorption 100
Magic Damage 0 Magic Absorption 60
Fire Damage 0 Fire Absorption 95
Lightning Damage 0 Lightning Absorption 50
Dark Damage 0 Dark Absorption 60
Requirements
Strength Requirement 16 Dexterity Requirement 0
Intelligence Requirement 0 Faith Requirement 0

Lore

A wooden shield bearing the image of an ancient dragon. The painting is the result of an exquisite but painstaking technique.

Effect: restores 2 HP every second.

Skill: Weapon Skill
Equipping this shield in the left hand allows one to perform the Skill of the right-hand weapon.

Effect

  • Regenerates 2 HP every second.

Availability

Moveset

Notes

Upgrades

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 83.6 0 0 0 0 0 0 0 0 70 0 0 0 0
+1 85.88 0 0 0 0 0 0 0 0 70 0 0 0 0
+2 88.16 0 0 0 0 0 0 0 0 70 0 0 0 0
+3 90.44 0 0 0 0 0 0 0 0 70 0 0 0 0
+4 92.72 0 0 0 0 0 0 0 0 70 0 0 0 0
+5 95 0 0 0 0 0 0 0 0 70 0 0 0 0
+6 97.28 0 0 0 0 0 0 0 0 70 0 0 0 0
+7 99.56 0 0 0 0 0 0 0 0 70 0 0 0 0
+8 101.84 0 0 0 0 0 0 0 0 70 0 0 0 0
+9 104.12 0 0 0 0 0 0 0 0 70 0 0 0 0
+10 106.4 0 0 0 0 0 0 0 0 70 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Scaling Bonuses Block Damage Reduction
Level Physical Magic Fire Lightning Dark STR DEX INT FTH LCK Physical % Magic % Fire % Lightning % Dark % base_stability
+0 83.6 0 0 0 0 70 0 0 0 0 100 77 95 50 60 73.5
+1 85.88 0 0 0 0 70 0 0 0 0 100 78.4 95 50 60 74.9
+2 88.16 0 0 0 0 70 0 0 0 0 100 79.8 95 50 60 76.3
+3 90.44 0 0 0 0 70 0 0 0 0 100 81.2 95 50 60 77.7
+4 92.72 0 0 0 0 70 0 0 0 0 100 82.6 95 50 60 79.1
+5 95 0 0 0 0 70 0 0 0 0 100 84 95 50 60 80.5
+6 97.28 0 0 0 0 70 0 0 0 0 100 85.4 95 50 60 81.9
+7 99.56 0 0 0 0 70 0 0 0 0 100 86.8 95 50 60 83.3
+8 101.84 0 0 0 0 70 0 0 0 0 100 88.2 95 50 60 84.7
+9 104.12 0 0 0 0 70 0 0 0 0 100 89.6 95 50 60 86.1
+10 106.4 0 0 0 0 70 0 0 0 0 100 91 95 50 60 87.5
  • While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.

Upgrades

Attack Rating Aux Effects Scaling Bonuses
Infusion Physical Magic Fire Lightning Dark Curse Poison Bleed Frost STR DEX INT FTH LCK
Uninfused 83.6 0 0 0 0 0 0 0 0 70 0 0 0 0
Laughing 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Unstable 83.6 0 0 0 0 0 0 0 0 87.5 0 0 0 0
Other Infusions 83.6 0 0 0 0 0 0 0 0 70 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+2 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+3 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+4 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+5 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+6 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+7 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+8 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+9 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+10 0 0 0 0 0 0 0 0 0 0 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 83.6 0 0 0 0 0 0 0 0 70 0 0 0 0
+1 85.88 0 0 0 0 0 0 0 0 70 0 0 0 0
+2 88.16 0 0 0 0 0 0 0 0 70 0 0 0 0
+3 90.44 0 0 0 0 0 0 0 0 70 0 0 0 0
+4 92.72 0 0 0 0 0 0 0 0 70 0 0 0 0
+5 95 0 0 0 0 0 0 0 0 70 0 0 0 0
+6 97.28 0 0 0 0 0 0 0 0 70 0 0 0 0
+7 99.56 0 0 0 0 0 0 0 0 70 0 0 0 0
+8 101.84 0 0 0 0 0 0 0 0 70 0 0 0 0
+9 104.12 0 0 0 0 0 0 0 0 70 0 0 0 0
+10 106.4 0 0 0 0 0 0 0 0 70 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 83.6 0 0 0 0 0 0 0 0 70 0 0 0 0
+1 85.88 0 0 0 0 0 0 0 0 70 0 0 0 0
+2 88.16 0 0 0 0 0 0 0 0 70 0 0 0 0
+3 90.44 0 0 0 0 0 0 0 0 70 0 0 0 0
+4 92.72 0 0 0 0 0 0 0 0 70 0 0 0 0
+5 95 0 0 0 0 0 0 0 0 70 0 0 0 0
+6 97.28 0 0 0 0 0 0 0 0 70 0 0 0 0
+7 99.56 0 0 0 0 0 0 0 0 70 0 0 0 0
+8 101.84 0 0 0 0 0 0 0 0 70 0 0 0 0
+9 104.12 0 0 0 0 0 0 0 0 70 0 0 0 0
+10 106.4 0 0 0 0 0 0 0 0 70 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 83.6 0 0 0 0 0 0 0 0 70 0 0 0 0
+1 85.88 0 0 0 0 0 0 0 0 70 0 0 0 0
+2 88.16 0 0 0 0 0 0 0 0 70 0 0 0 0
+3 90.44 0 0 0 0 0 0 0 0 70 0 0 0 0
+4 92.72 0 0 0 0 0 0 0 0 70 0 0 0 0
+5 95 0 0 0 0 0 0 0 0 70 0 0 0 0
+6 97.28 0 0 0 0 0 0 0 0 70 0 0 0 0
+7 99.56 0 0 0 0 0 0 0 0 70 0 0 0 0
+8 101.84 0 0 0 0 0 0 0 0 70 0 0 0 0
+9 104.12 0 0 0 0 0 0 0 0 70 0 0 0 0
+10 106.4 0 0 0 0 0 0 0 0 70 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

References

Information here is accurate for version 2.15.

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