Abyssal Greatsword
| Abyssal Greatsword | |||
|---|---|---|---|
![]() |
| General | Aux Effects | ||
|---|---|---|---|
| Standard/Thrust | 0 | ||
| 0 | |||
| 500 | 0 | ||
| Yes | 15 | ||
| Combat | |||
| Abyssal Sword | 65~75 | ||
| 25(75/75) | 35 | ||
| N/A | 12.0 | ||
| N/A | 100 | ||
| Damage | Guard Absorption | ||
| 154 | 55~100 | ||
| 0 | 35~45 | ||
| 0 | 30~35 | ||
| 0 | 30~35 | ||
| 101.2 | 35~90 | ||
| Requirements | |||
| 28 | 16 | ||
| 18 | 18 | ||
Lore
Pitch-black greatsword sword of the Darkwraiths, survivors of the land swallowed by darkness.
The Guard Absorption of this weapon scales with Dexterity, and its Stability with Strength.
Skill: Abyssal Sword
While in stance, use normal attack for a low spinning slash, or strong attack to leap forward in a vertically-slashing somersault.
Effect
Availability
- Dropped by a Darkwraith found in Farron Keep.
Moveset
Notes
- The Guard Absorption and Stability of this weapon scale with stats.
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 154 | 0 | 0 | 0 | 101.2 | 0 | 0 | 0 | 15 | 80 | 40 | 20 | 20 | 0 |
| +1 | 158.2 | 0 | 0 | 0 | 103.96 | 0 | 0 | 0 | 15 | 80 | 40 | 20 | 20 | 0 |
| +2 | 162.4 | 0 | 0 | 0 | 106.72 | 0 | 0 | 0 | 15 | 80 | 40 | 20 | 20 | 0 |
| +3 | 166.6 | 0 | 0 | 0 | 109.48 | 0 | 0 | 0 | 15 | 80 | 40 | 20 | 20 | 0 |
| +4 | 170.8 | 0 | 0 | 0 | 112.24 | 0 | 0 | 0 | 15 | 80 | 40 | 20 | 20 | 0 |
| +5 | 175 | 0 | 0 | 0 | 115 | 0 | 0 | 0 | 15 | 80 | 40 | 20 | 20 | 0 |
| +6 | 179.2 | 0 | 0 | 0 | 117.76 | 0 | 0 | 0 | 15 | 80 | 40 | 20 | 20 | 0 |
| +7 | 183.4 | 0 | 0 | 0 | 120.52 | 0 | 0 | 0 | 15 | 80 | 40 | 20 | 20 | 0 |
| +8 | 187.6 | 0 | 0 | 0 | 123.28 | 0 | 0 | 0 | 15 | 80 | 40 | 20 | 20 | 0 |
| +9 | 191.8 | 0 | 0 | 0 | 126.04 | 0 | 0 | 0 | 15 | 80 | 40 | 20 | 20 | 0 |
| +10 | 196 | 0 | 0 | 0 | 128.8 | 0 | 0 | 0 | 15 | 80 | 40 | 20 | 20 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
| +0 | 154 | 0 | 0 | 0 | 101.2 | 80 | 40 | 20 | 20 | 0 | 55~100 | syntax error near `~45+10)*1.` | 30~35 | 30~35 | 35~90 | syntax error near `.*1.05` |
| +1 | 158.2 | 0 | 0 | 0 | 103.96 | 80 | 40 | 20 | 20 | 0 | 55~100 | syntax error near `~45+10)*1.` | 30~35 | 30~35 | 35~90 | syntax error near `.*1.07` |
| +2 | 162.4 | 0 | 0 | 0 | 106.72 | 80 | 40 | 20 | 20 | 0 | 55~100 | syntax error near `~45+10)*1.` | 30~35 | 30~35 | 35~90 | syntax error near `.*1.09` |
| +3 | 166.6 | 0 | 0 | 0 | 109.48 | 80 | 40 | 20 | 20 | 0 | 55~100 | syntax error near `~45+10)*1.` | 30~35 | 30~35 | 35~90 | syntax error near `.*1.11` |
| +4 | 170.8 | 0 | 0 | 0 | 112.24 | 80 | 40 | 20 | 20 | 0 | 55~100 | syntax error near `~45+10)*1.` | 30~35 | 30~35 | 35~90 | syntax error near `.*1.13` |
| +5 | 175 | 0 | 0 | 0 | 115 | 80 | 40 | 20 | 20 | 0 | 55~100 | syntax error near `~45+10)*1.` | 30~35 | 30~35 | 35~90 | syntax error near `.*1.15` |
| +6 | 179.2 | 0 | 0 | 0 | 117.76 | 80 | 40 | 20 | 20 | 0 | 55~100 | syntax error near `~45+10)*1.` | 30~35 | 30~35 | 35~90 | syntax error near `.*1.17` |
| +7 | 183.4 | 0 | 0 | 0 | 120.52 | 80 | 40 | 20 | 20 | 0 | 55~100 | syntax error near `~45+10)*1.` | 30~35 | 30~35 | 35~90 | syntax error near `.*1.19` |
| +8 | 187.6 | 0 | 0 | 0 | 123.28 | 80 | 40 | 20 | 20 | 0 | 55~100 | syntax error near `~45+10)*1.` | 30~35 | 30~35 | 35~90 | syntax error near `.*1.21` |
| +9 | 191.8 | 0 | 0 | 0 | 126.04 | 80 | 40 | 20 | 20 | 0 | 55~100 | syntax error near `~45+10)*1.` | 30~35 | 30~35 | 35~90 | syntax error near `.*1.23` |
| +10 | 196 | 0 | 0 | 0 | 128.8 | 80 | 40 | 20 | 20 | 0 | 55~100 | syntax error near `~45+10)*1.` | 30~35 | 30~35 | 35~90 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
| Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
| Uninfused | 154 | 0 | 0 | 0 | 101.2 | 0 | 0 | 0 | 15 | 80 | 40 | 20 | 20 | 0 |
| Laughing | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 0 | 0 |
| Unstable | 154 | 0 | 0 | 0 | 101.2 | 0 | 0 | 0 | 15 | 100 | 50 | 25 | 25 | 0 |
| Other Infusions | 154 | 0 | 0 | 0 | 101.2 | 0 | 0 | 0 | 15 | 80 | 40 | 20 | 20 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 77 | 154 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 80 | 40 | 280 | 0 | 0 |
| +1 | 79.1 | 158.2 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 80 | 40 | 280 | 0 | 0 |
| +2 | 81.2 | 162.4 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 80 | 40 | 280 | 0 | 0 |
| +3 | 83.3 | 166.6 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 80 | 40 | 280 | 0 | 0 |
| +4 | 85.4 | 170.8 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 80 | 40 | 280 | 0 | 0 |
| +5 | 87.5 | 175 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 80 | 40 | 280 | 0 | 0 |
| +6 | 89.6 | 179.2 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 80 | 40 | 280 | 0 | 0 |
| +7 | 91.7 | 183.4 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 80 | 40 | 280 | 0 | 0 |
| +8 | 93.8 | 187.6 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 80 | 40 | 280 | 0 | 0 |
| +9 | 95.9 | 191.8 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 80 | 40 | 280 | 0 | 0 |
| +10 | 98 | 196 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 80 | 40 | 280 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 154 | 0 | 0 | 0 | 101.2 | 0 | 0 | 0 | 15 | 80 | 40 | 20 | 20 | 0 |
| +1 | 158.2 | 0 | 0 | 0 | 103.96 | 0 | 0 | 0 | 15 | 80 | 40 | 20 | 20 | 0 |
| +2 | 162.4 | 0 | 0 | 0 | 106.72 | 0 | 0 | 0 | 15 | 80 | 40 | 20 | 20 | 0 |
| +3 | 166.6 | 0 | 0 | 0 | 109.48 | 0 | 0 | 0 | 15 | 80 | 40 | 20 | 20 | 0 |
| +4 | 170.8 | 0 | 0 | 0 | 112.24 | 0 | 0 | 0 | 15 | 80 | 40 | 20 | 20 | 0 |
| +5 | 175 | 0 | 0 | 0 | 115 | 0 | 0 | 0 | 15 | 80 | 40 | 20 | 20 | 0 |
| +6 | 179.2 | 0 | 0 | 0 | 117.76 | 0 | 0 | 0 | 15 | 80 | 40 | 20 | 20 | 0 |
| +7 | 183.4 | 0 | 0 | 0 | 120.52 | 0 | 0 | 0 | 15 | 80 | 40 | 20 | 20 | 0 |
| +8 | 187.6 | 0 | 0 | 0 | 123.28 | 0 | 0 | 0 | 15 | 80 | 40 | 20 | 20 | 0 |
| +9 | 191.8 | 0 | 0 | 0 | 126.04 | 0 | 0 | 0 | 15 | 80 | 40 | 20 | 20 | 0 |
| +10 | 196 | 0 | 0 | 0 | 128.8 | 0 | 0 | 0 | 15 | 80 | 40 | 20 | 20 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 154 | 0 | 0 | 0 | 101.2 | 0 | 0 | 0 | 15 | 80 | 40 | 20 | 20 | 0 |
| +1 | 158.2 | 0 | 0 | 0 | 103.96 | 0 | 0 | 0 | 15 | 80 | 40 | 20 | 20 | 0 |
| +2 | 162.4 | 0 | 0 | 0 | 106.72 | 0 | 0 | 0 | 15 | 80 | 40 | 20 | 20 | 0 |
| +3 | 166.6 | 0 | 0 | 0 | 109.48 | 0 | 0 | 0 | 15 | 80 | 40 | 20 | 20 | 0 |
| +4 | 170.8 | 0 | 0 | 0 | 112.24 | 0 | 0 | 0 | 15 | 80 | 40 | 20 | 20 | 0 |
| +5 | 175 | 0 | 0 | 0 | 115 | 0 | 0 | 0 | 15 | 80 | 40 | 20 | 20 | 0 |
| +6 | 179.2 | 0 | 0 | 0 | 117.76 | 0 | 0 | 0 | 15 | 80 | 40 | 20 | 20 | 0 |
| +7 | 183.4 | 0 | 0 | 0 | 120.52 | 0 | 0 | 0 | 15 | 80 | 40 | 20 | 20 | 0 |
| +8 | 187.6 | 0 | 0 | 0 | 123.28 | 0 | 0 | 0 | 15 | 80 | 40 | 20 | 20 | 0 |
| +9 | 191.8 | 0 | 0 | 0 | 126.04 | 0 | 0 | 0 | 15 | 80 | 40 | 20 | 20 | 0 |
| +10 | 196 | 0 | 0 | 0 | 128.8 | 0 | 0 | 0 | 15 | 80 | 40 | 20 | 20 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 154 | 0 | 0 | 0 | 101.2 | 0 | 0 | 0 | 15 | 80 | 40 | 20 | 20 | 0 |
| +1 | 158.2 | 0 | 0 | 0 | 103.96 | 0 | 0 | 0 | 15 | 80 | 40 | 20 | 20 | 0 |
| +2 | 162.4 | 0 | 0 | 0 | 106.72 | 0 | 0 | 0 | 15 | 80 | 40 | 20 | 20 | 0 |
| +3 | 166.6 | 0 | 0 | 0 | 109.48 | 0 | 0 | 0 | 15 | 80 | 40 | 20 | 20 | 0 |
| +4 | 170.8 | 0 | 0 | 0 | 112.24 | 0 | 0 | 0 | 15 | 80 | 40 | 20 | 20 | 0 |
| +5 | 175 | 0 | 0 | 0 | 115 | 0 | 0 | 0 | 15 | 80 | 40 | 20 | 20 | 0 |
| +6 | 179.2 | 0 | 0 | 0 | 117.76 | 0 | 0 | 0 | 15 | 80 | 40 | 20 | 20 | 0 |
| +7 | 183.4 | 0 | 0 | 0 | 120.52 | 0 | 0 | 0 | 15 | 80 | 40 | 20 | 20 | 0 |
| +8 | 187.6 | 0 | 0 | 0 | 123.28 | 0 | 0 | 0 | 15 | 80 | 40 | 20 | 20 | 0 |
| +9 | 191.8 | 0 | 0 | 0 | 126.04 | 0 | 0 | 0 | 15 | 80 | 40 | 20 | 20 | 0 |
| +10 | 196 | 0 | 0 | 0 | 128.8 | 0 | 0 | 0 | 15 | 80 | 40 | 20 | 20 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 85, last edited: 14 Feb 2022 18:08

