Abyssal Greatsword
Abyssal Greatsword | |||
---|---|---|---|
General | Aux Effects | ||
---|---|---|---|
Standard/Thrust | 0 | ||
0 | |||
500 | 0 | ||
Yes | 15 | ||
Combat | |||
Abyssal Sword | 65~75 | ||
25(75/75) | 35 | ||
N/A | 12.0 | ||
N/A | 100 | ||
Damage | Guard Absorption | ||
154 | 55~100 | ||
0 | 35~45 | ||
0 | 30~35 | ||
0 | 30~35 | ||
101.2 | 35~90 | ||
Requirements | |||
28 | 16 | ||
18 | 18 |
Lore
Pitch-black greatsword sword of the Darkwraiths, survivors of the land swallowed by darkness.
The Guard Absorption of this weapon scales with Dexterity, and its Stability with Strength.
Skill: Abyssal Sword
While in stance, use normal attack for a low spinning slash, or strong attack to leap forward in a vertically-slashing somersault.
Effect
Availability
- Dropped by a Darkwraith found in Farron Keep.
Moveset
Notes
- The Guard Absorption and Stability of this weapon scale with stats.
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 154 | 0 | 0 | 0 | 101.2 | 0 | 0 | 0 | 15 | 80 | 40 | 20 | 20 | 0 |
+1 | 158.2 | 0 | 0 | 0 | 103.96 | 0 | 0 | 0 | 15 | 80 | 40 | 20 | 20 | 0 |
+2 | 162.4 | 0 | 0 | 0 | 106.72 | 0 | 0 | 0 | 15 | 80 | 40 | 20 | 20 | 0 |
+3 | 166.6 | 0 | 0 | 0 | 109.48 | 0 | 0 | 0 | 15 | 80 | 40 | 20 | 20 | 0 |
+4 | 170.8 | 0 | 0 | 0 | 112.24 | 0 | 0 | 0 | 15 | 80 | 40 | 20 | 20 | 0 |
+5 | 175 | 0 | 0 | 0 | 115 | 0 | 0 | 0 | 15 | 80 | 40 | 20 | 20 | 0 |
+6 | 179.2 | 0 | 0 | 0 | 117.76 | 0 | 0 | 0 | 15 | 80 | 40 | 20 | 20 | 0 |
+7 | 183.4 | 0 | 0 | 0 | 120.52 | 0 | 0 | 0 | 15 | 80 | 40 | 20 | 20 | 0 |
+8 | 187.6 | 0 | 0 | 0 | 123.28 | 0 | 0 | 0 | 15 | 80 | 40 | 20 | 20 | 0 |
+9 | 191.8 | 0 | 0 | 0 | 126.04 | 0 | 0 | 0 | 15 | 80 | 40 | 20 | 20 | 0 |
+10 | 196 | 0 | 0 | 0 | 128.8 | 0 | 0 | 0 | 15 | 80 | 40 | 20 | 20 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
+0 | 154 | 0 | 0 | 0 | 101.2 | 80 | 40 | 20 | 20 | 0 | 55~100 | syntax error near `~45+10)*1.` | 30~35 | 30~35 | 35~90 | syntax error near `.*1.05` |
+1 | 158.2 | 0 | 0 | 0 | 103.96 | 80 | 40 | 20 | 20 | 0 | 55~100 | syntax error near `~45+10)*1.` | 30~35 | 30~35 | 35~90 | syntax error near `.*1.07` |
+2 | 162.4 | 0 | 0 | 0 | 106.72 | 80 | 40 | 20 | 20 | 0 | 55~100 | syntax error near `~45+10)*1.` | 30~35 | 30~35 | 35~90 | syntax error near `.*1.09` |
+3 | 166.6 | 0 | 0 | 0 | 109.48 | 80 | 40 | 20 | 20 | 0 | 55~100 | syntax error near `~45+10)*1.` | 30~35 | 30~35 | 35~90 | syntax error near `.*1.11` |
+4 | 170.8 | 0 | 0 | 0 | 112.24 | 80 | 40 | 20 | 20 | 0 | 55~100 | syntax error near `~45+10)*1.` | 30~35 | 30~35 | 35~90 | syntax error near `.*1.13` |
+5 | 175 | 0 | 0 | 0 | 115 | 80 | 40 | 20 | 20 | 0 | 55~100 | syntax error near `~45+10)*1.` | 30~35 | 30~35 | 35~90 | syntax error near `.*1.15` |
+6 | 179.2 | 0 | 0 | 0 | 117.76 | 80 | 40 | 20 | 20 | 0 | 55~100 | syntax error near `~45+10)*1.` | 30~35 | 30~35 | 35~90 | syntax error near `.*1.17` |
+7 | 183.4 | 0 | 0 | 0 | 120.52 | 80 | 40 | 20 | 20 | 0 | 55~100 | syntax error near `~45+10)*1.` | 30~35 | 30~35 | 35~90 | syntax error near `.*1.19` |
+8 | 187.6 | 0 | 0 | 0 | 123.28 | 80 | 40 | 20 | 20 | 0 | 55~100 | syntax error near `~45+10)*1.` | 30~35 | 30~35 | 35~90 | syntax error near `.*1.21` |
+9 | 191.8 | 0 | 0 | 0 | 126.04 | 80 | 40 | 20 | 20 | 0 | 55~100 | syntax error near `~45+10)*1.` | 30~35 | 30~35 | 35~90 | syntax error near `.*1.23` |
+10 | 196 | 0 | 0 | 0 | 128.8 | 80 | 40 | 20 | 20 | 0 | 55~100 | syntax error near `~45+10)*1.` | 30~35 | 30~35 | 35~90 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
Uninfused | 154 | 0 | 0 | 0 | 101.2 | 0 | 0 | 0 | 15 | 80 | 40 | 20 | 20 | 0 |
Laughing | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 0 | 0 |
Unstable | 154 | 0 | 0 | 0 | 101.2 | 0 | 0 | 0 | 15 | 100 | 50 | 25 | 25 | 0 |
Other Infusions | 154 | 0 | 0 | 0 | 101.2 | 0 | 0 | 0 | 15 | 80 | 40 | 20 | 20 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 77 | 154 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 80 | 40 | 280 | 0 | 0 |
+1 | 79.1 | 158.2 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 80 | 40 | 280 | 0 | 0 |
+2 | 81.2 | 162.4 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 80 | 40 | 280 | 0 | 0 |
+3 | 83.3 | 166.6 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 80 | 40 | 280 | 0 | 0 |
+4 | 85.4 | 170.8 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 80 | 40 | 280 | 0 | 0 |
+5 | 87.5 | 175 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 80 | 40 | 280 | 0 | 0 |
+6 | 89.6 | 179.2 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 80 | 40 | 280 | 0 | 0 |
+7 | 91.7 | 183.4 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 80 | 40 | 280 | 0 | 0 |
+8 | 93.8 | 187.6 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 80 | 40 | 280 | 0 | 0 |
+9 | 95.9 | 191.8 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 80 | 40 | 280 | 0 | 0 |
+10 | 98 | 196 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 80 | 40 | 280 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 154 | 0 | 0 | 0 | 101.2 | 0 | 0 | 0 | 15 | 80 | 40 | 20 | 20 | 0 |
+1 | 158.2 | 0 | 0 | 0 | 103.96 | 0 | 0 | 0 | 15 | 80 | 40 | 20 | 20 | 0 |
+2 | 162.4 | 0 | 0 | 0 | 106.72 | 0 | 0 | 0 | 15 | 80 | 40 | 20 | 20 | 0 |
+3 | 166.6 | 0 | 0 | 0 | 109.48 | 0 | 0 | 0 | 15 | 80 | 40 | 20 | 20 | 0 |
+4 | 170.8 | 0 | 0 | 0 | 112.24 | 0 | 0 | 0 | 15 | 80 | 40 | 20 | 20 | 0 |
+5 | 175 | 0 | 0 | 0 | 115 | 0 | 0 | 0 | 15 | 80 | 40 | 20 | 20 | 0 |
+6 | 179.2 | 0 | 0 | 0 | 117.76 | 0 | 0 | 0 | 15 | 80 | 40 | 20 | 20 | 0 |
+7 | 183.4 | 0 | 0 | 0 | 120.52 | 0 | 0 | 0 | 15 | 80 | 40 | 20 | 20 | 0 |
+8 | 187.6 | 0 | 0 | 0 | 123.28 | 0 | 0 | 0 | 15 | 80 | 40 | 20 | 20 | 0 |
+9 | 191.8 | 0 | 0 | 0 | 126.04 | 0 | 0 | 0 | 15 | 80 | 40 | 20 | 20 | 0 |
+10 | 196 | 0 | 0 | 0 | 128.8 | 0 | 0 | 0 | 15 | 80 | 40 | 20 | 20 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 154 | 0 | 0 | 0 | 101.2 | 0 | 0 | 0 | 15 | 80 | 40 | 20 | 20 | 0 |
+1 | 158.2 | 0 | 0 | 0 | 103.96 | 0 | 0 | 0 | 15 | 80 | 40 | 20 | 20 | 0 |
+2 | 162.4 | 0 | 0 | 0 | 106.72 | 0 | 0 | 0 | 15 | 80 | 40 | 20 | 20 | 0 |
+3 | 166.6 | 0 | 0 | 0 | 109.48 | 0 | 0 | 0 | 15 | 80 | 40 | 20 | 20 | 0 |
+4 | 170.8 | 0 | 0 | 0 | 112.24 | 0 | 0 | 0 | 15 | 80 | 40 | 20 | 20 | 0 |
+5 | 175 | 0 | 0 | 0 | 115 | 0 | 0 | 0 | 15 | 80 | 40 | 20 | 20 | 0 |
+6 | 179.2 | 0 | 0 | 0 | 117.76 | 0 | 0 | 0 | 15 | 80 | 40 | 20 | 20 | 0 |
+7 | 183.4 | 0 | 0 | 0 | 120.52 | 0 | 0 | 0 | 15 | 80 | 40 | 20 | 20 | 0 |
+8 | 187.6 | 0 | 0 | 0 | 123.28 | 0 | 0 | 0 | 15 | 80 | 40 | 20 | 20 | 0 |
+9 | 191.8 | 0 | 0 | 0 | 126.04 | 0 | 0 | 0 | 15 | 80 | 40 | 20 | 20 | 0 |
+10 | 196 | 0 | 0 | 0 | 128.8 | 0 | 0 | 0 | 15 | 80 | 40 | 20 | 20 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 154 | 0 | 0 | 0 | 101.2 | 0 | 0 | 0 | 15 | 80 | 40 | 20 | 20 | 0 |
+1 | 158.2 | 0 | 0 | 0 | 103.96 | 0 | 0 | 0 | 15 | 80 | 40 | 20 | 20 | 0 |
+2 | 162.4 | 0 | 0 | 0 | 106.72 | 0 | 0 | 0 | 15 | 80 | 40 | 20 | 20 | 0 |
+3 | 166.6 | 0 | 0 | 0 | 109.48 | 0 | 0 | 0 | 15 | 80 | 40 | 20 | 20 | 0 |
+4 | 170.8 | 0 | 0 | 0 | 112.24 | 0 | 0 | 0 | 15 | 80 | 40 | 20 | 20 | 0 |
+5 | 175 | 0 | 0 | 0 | 115 | 0 | 0 | 0 | 15 | 80 | 40 | 20 | 20 | 0 |
+6 | 179.2 | 0 | 0 | 0 | 117.76 | 0 | 0 | 0 | 15 | 80 | 40 | 20 | 20 | 0 |
+7 | 183.4 | 0 | 0 | 0 | 120.52 | 0 | 0 | 0 | 15 | 80 | 40 | 20 | 20 | 0 |
+8 | 187.6 | 0 | 0 | 0 | 123.28 | 0 | 0 | 0 | 15 | 80 | 40 | 20 | 20 | 0 |
+9 | 191.8 | 0 | 0 | 0 | 126.04 | 0 | 0 | 0 | 15 | 80 | 40 | 20 | 20 | 0 |
+10 | 196 | 0 | 0 | 0 | 128.8 | 0 | 0 | 0 | 15 | 80 | 40 | 20 | 20 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 85, last edited: 14 Feb 2022 18:08