Abyssal Blade
Abyssal Blade | |||
---|---|---|---|
General | Aux Effects | ||
---|---|---|---|
Standard/Thrust | 0 | ||
0 | |||
150 | 0 | ||
Yes | 45 | ||
Combat | |||
Abyssal Burst | 65~75 | ||
150 | 30 | ||
N/A | 12.0 | ||
N/A | 100 | ||
Damage | Guard Absorption | ||
121 | 55~100 | ||
0 | 40~45 | ||
0 | 35~40 | ||
0 | 35~40 | ||
55 | 40~100 | ||
Requirements | |||
25 | 12 | ||
20 | 20 |
Lore
A blade forged within the Abyss. Rumoured to be the weapons of the enigmatic kings of the Abyss.
The Guard Absorption of this weapon scales with Dexterity, and its Stability with Strength.
Skill: Abyssal Burst
Assume a broad stance and unleash an abyssal burst.
Effect
Availability
- Found in The Dreg Heap.
Moveset
Notes
- The Guard Absorption and Stability of this weapon scale with stats.
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 121 | 0 | 0 | 0 | 55 | 0 | 0 | 0 | 45 | 120 | 60 | 80 | 80 | 0 |
+1 | 124.3 | 0 | 0 | 0 | 56.5 | 0 | 0 | 0 | 45 | 120 | 60 | 80 | 80 | 0 |
+2 | 127.6 | 0 | 0 | 0 | 58 | 0 | 0 | 0 | 45 | 120 | 60 | 80 | 80 | 0 |
+3 | 130.9 | 0 | 0 | 0 | 59.5 | 0 | 0 | 0 | 45 | 120 | 60 | 80 | 80 | 0 |
+4 | 134.2 | 0 | 0 | 0 | 61 | 0 | 0 | 0 | 45 | 120 | 60 | 80 | 80 | 0 |
+5 | 137.5 | 0 | 0 | 0 | 62.5 | 0 | 0 | 0 | 45 | 120 | 60 | 80 | 80 | 0 |
+6 | 140.8 | 0 | 0 | 0 | 64 | 0 | 0 | 0 | 45 | 120 | 60 | 80 | 80 | 0 |
+7 | 144.1 | 0 | 0 | 0 | 65.5 | 0 | 0 | 0 | 45 | 120 | 60 | 80 | 80 | 0 |
+8 | 147.4 | 0 | 0 | 0 | 67 | 0 | 0 | 0 | 45 | 120 | 60 | 80 | 80 | 0 |
+9 | 150.7 | 0 | 0 | 0 | 68.5 | 0 | 0 | 0 | 45 | 120 | 60 | 80 | 80 | 0 |
+10 | 154 | 0 | 0 | 0 | 70 | 0 | 0 | 0 | 45 | 120 | 60 | 80 | 80 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
+0 | 121 | 0 | 0 | 0 | 55 | 120 | 60 | 80 | 80 | 0 | 55~100 | syntax error near `~45+10)*1.` | 35~40 | 35~40 | 40~100 | syntax error near `.*1.05` |
+1 | 124.3 | 0 | 0 | 0 | 56.5 | 120 | 60 | 80 | 80 | 0 | 55~100 | syntax error near `~45+10)*1.` | 35~40 | 35~40 | 40~100 | syntax error near `.*1.07` |
+2 | 127.6 | 0 | 0 | 0 | 58 | 120 | 60 | 80 | 80 | 0 | 55~100 | syntax error near `~45+10)*1.` | 35~40 | 35~40 | 40~100 | syntax error near `.*1.09` |
+3 | 130.9 | 0 | 0 | 0 | 59.5 | 120 | 60 | 80 | 80 | 0 | 55~100 | syntax error near `~45+10)*1.` | 35~40 | 35~40 | 40~100 | syntax error near `.*1.11` |
+4 | 134.2 | 0 | 0 | 0 | 61 | 120 | 60 | 80 | 80 | 0 | 55~100 | syntax error near `~45+10)*1.` | 35~40 | 35~40 | 40~100 | syntax error near `.*1.13` |
+5 | 137.5 | 0 | 0 | 0 | 62.5 | 120 | 60 | 80 | 80 | 0 | 55~100 | syntax error near `~45+10)*1.` | 35~40 | 35~40 | 40~100 | syntax error near `.*1.15` |
+6 | 140.8 | 0 | 0 | 0 | 64 | 120 | 60 | 80 | 80 | 0 | 55~100 | syntax error near `~45+10)*1.` | 35~40 | 35~40 | 40~100 | syntax error near `.*1.17` |
+7 | 144.1 | 0 | 0 | 0 | 65.5 | 120 | 60 | 80 | 80 | 0 | 55~100 | syntax error near `~45+10)*1.` | 35~40 | 35~40 | 40~100 | syntax error near `.*1.19` |
+8 | 147.4 | 0 | 0 | 0 | 67 | 120 | 60 | 80 | 80 | 0 | 55~100 | syntax error near `~45+10)*1.` | 35~40 | 35~40 | 40~100 | syntax error near `.*1.21` |
+9 | 150.7 | 0 | 0 | 0 | 68.5 | 120 | 60 | 80 | 80 | 0 | 55~100 | syntax error near `~45+10)*1.` | 35~40 | 35~40 | 40~100 | syntax error near `.*1.23` |
+10 | 154 | 0 | 0 | 0 | 70 | 120 | 60 | 80 | 80 | 0 | 55~100 | syntax error near `~45+10)*1.` | 35~40 | 35~40 | 40~100 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
Uninfused | 121 | 0 | 0 | 0 | 55 | 0 | 0 | 0 | 45 | 120 | 60 | 80 | 80 | 0 |
Laughing | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 45 | 0 | 0 | 0 | 0 | 0 |
Unstable | 121 | 0 | 0 | 0 | 55 | 0 | 0 | 0 | 45 | 150 | 75 | 100 | 100 | 0 |
Other Infusions | 121 | 0 | 0 | 0 | 55 | 0 | 0 | 0 | 45 | 120 | 60 | 80 | 80 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 60.5 | 165 | 0 | 0 | 0 | 0 | 0 | 0 | 45 | 120 | 60 | 260 | 0 | 0 |
+1 | 62.15 | 169.5 | 0 | 0 | 0 | 0 | 0 | 0 | 45 | 120 | 60 | 260 | 0 | 0 |
+2 | 63.8 | 174 | 0 | 0 | 0 | 0 | 0 | 0 | 45 | 120 | 60 | 260 | 0 | 0 |
+3 | 65.45 | 178.5 | 0 | 0 | 0 | 0 | 0 | 0 | 45 | 120 | 60 | 260 | 0 | 0 |
+4 | 67.1 | 183 | 0 | 0 | 0 | 0 | 0 | 0 | 45 | 120 | 60 | 260 | 0 | 0 |
+5 | 68.75 | 187.5 | 0 | 0 | 0 | 0 | 0 | 0 | 45 | 120 | 60 | 260 | 0 | 0 |
+6 | 70.4 | 192 | 0 | 0 | 0 | 0 | 0 | 0 | 45 | 120 | 60 | 260 | 0 | 0 |
+7 | 72.05 | 196.5 | 0 | 0 | 0 | 0 | 0 | 0 | 45 | 120 | 60 | 260 | 0 | 0 |
+8 | 73.7 | 201 | 0 | 0 | 0 | 0 | 0 | 0 | 45 | 120 | 60 | 260 | 0 | 0 |
+9 | 75.35 | 205.5 | 0 | 0 | 0 | 0 | 0 | 0 | 45 | 120 | 60 | 260 | 0 | 0 |
+10 | 77 | 210 | 0 | 0 | 0 | 0 | 0 | 0 | 45 | 120 | 60 | 260 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 121 | 0 | 0 | 0 | 55 | 0 | 0 | 0 | 45 | 120 | 60 | 80 | 80 | 0 |
+1 | 124.3 | 0 | 0 | 0 | 56.5 | 0 | 0 | 0 | 45 | 120 | 60 | 80 | 80 | 0 |
+2 | 127.6 | 0 | 0 | 0 | 58 | 0 | 0 | 0 | 45 | 120 | 60 | 80 | 80 | 0 |
+3 | 130.9 | 0 | 0 | 0 | 59.5 | 0 | 0 | 0 | 45 | 120 | 60 | 80 | 80 | 0 |
+4 | 134.2 | 0 | 0 | 0 | 61 | 0 | 0 | 0 | 45 | 120 | 60 | 80 | 80 | 0 |
+5 | 137.5 | 0 | 0 | 0 | 62.5 | 0 | 0 | 0 | 45 | 120 | 60 | 80 | 80 | 0 |
+6 | 140.8 | 0 | 0 | 0 | 64 | 0 | 0 | 0 | 45 | 120 | 60 | 80 | 80 | 0 |
+7 | 144.1 | 0 | 0 | 0 | 65.5 | 0 | 0 | 0 | 45 | 120 | 60 | 80 | 80 | 0 |
+8 | 147.4 | 0 | 0 | 0 | 67 | 0 | 0 | 0 | 45 | 120 | 60 | 80 | 80 | 0 |
+9 | 150.7 | 0 | 0 | 0 | 68.5 | 0 | 0 | 0 | 45 | 120 | 60 | 80 | 80 | 0 |
+10 | 154 | 0 | 0 | 0 | 70 | 0 | 0 | 0 | 45 | 120 | 60 | 80 | 80 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 121 | 0 | 0 | 0 | 55 | 0 | 0 | 0 | 45 | 120 | 60 | 80 | 80 | 0 |
+1 | 124.3 | 0 | 0 | 0 | 56.5 | 0 | 0 | 0 | 45 | 120 | 60 | 80 | 80 | 0 |
+2 | 127.6 | 0 | 0 | 0 | 58 | 0 | 0 | 0 | 45 | 120 | 60 | 80 | 80 | 0 |
+3 | 130.9 | 0 | 0 | 0 | 59.5 | 0 | 0 | 0 | 45 | 120 | 60 | 80 | 80 | 0 |
+4 | 134.2 | 0 | 0 | 0 | 61 | 0 | 0 | 0 | 45 | 120 | 60 | 80 | 80 | 0 |
+5 | 137.5 | 0 | 0 | 0 | 62.5 | 0 | 0 | 0 | 45 | 120 | 60 | 80 | 80 | 0 |
+6 | 140.8 | 0 | 0 | 0 | 64 | 0 | 0 | 0 | 45 | 120 | 60 | 80 | 80 | 0 |
+7 | 144.1 | 0 | 0 | 0 | 65.5 | 0 | 0 | 0 | 45 | 120 | 60 | 80 | 80 | 0 |
+8 | 147.4 | 0 | 0 | 0 | 67 | 0 | 0 | 0 | 45 | 120 | 60 | 80 | 80 | 0 |
+9 | 150.7 | 0 | 0 | 0 | 68.5 | 0 | 0 | 0 | 45 | 120 | 60 | 80 | 80 | 0 |
+10 | 154 | 0 | 0 | 0 | 70 | 0 | 0 | 0 | 45 | 120 | 60 | 80 | 80 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 121 | 0 | 0 | 0 | 55 | 0 | 0 | 0 | 45 | 120 | 60 | 80 | 80 | 0 |
+1 | 124.3 | 0 | 0 | 0 | 56.5 | 0 | 0 | 0 | 45 | 120 | 60 | 80 | 80 | 0 |
+2 | 127.6 | 0 | 0 | 0 | 58 | 0 | 0 | 0 | 45 | 120 | 60 | 80 | 80 | 0 |
+3 | 130.9 | 0 | 0 | 0 | 59.5 | 0 | 0 | 0 | 45 | 120 | 60 | 80 | 80 | 0 |
+4 | 134.2 | 0 | 0 | 0 | 61 | 0 | 0 | 0 | 45 | 120 | 60 | 80 | 80 | 0 |
+5 | 137.5 | 0 | 0 | 0 | 62.5 | 0 | 0 | 0 | 45 | 120 | 60 | 80 | 80 | 0 |
+6 | 140.8 | 0 | 0 | 0 | 64 | 0 | 0 | 0 | 45 | 120 | 60 | 80 | 80 | 0 |
+7 | 144.1 | 0 | 0 | 0 | 65.5 | 0 | 0 | 0 | 45 | 120 | 60 | 80 | 80 | 0 |
+8 | 147.4 | 0 | 0 | 0 | 67 | 0 | 0 | 0 | 45 | 120 | 60 | 80 | 80 | 0 |
+9 | 150.7 | 0 | 0 | 0 | 68.5 | 0 | 0 | 0 | 45 | 120 | 60 | 80 | 80 | 0 |
+10 | 154 | 0 | 0 | 0 | 70 | 0 | 0 | 0 | 45 | 120 | 60 | 80 | 80 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 85, last edited: 14 Feb 2022 18:08