Defense
Defense is a damage absorption modifier applied to each damage type upon taking damage. This applies both to the player and to enemies.
How Defense works
As of App 1.10 there's 5 breakpoints for the defenses. The calculation for damage against defense formula are as follows:
- If DEF >8x ATK, deal damage equal to 0.10 * ATK
- If DEF >ATK, deal damage equal to (19.2/49 * (ATK/DEF-0.125)^ 2 +0.1) * ATK
- If DEF >0.4x ATK, deal damage equal to (-0.4/3 * (ATK/DEF-2.5)^ 2 +0.7) * ATK
- If DEF >0.125x ATK, deal damage equal to (-0.8/121 * (ATK/DEF-8)^ 2 +0.9) * ATK
- If DEF <0.125x ATK, deal damage equal to 0.90 * ATK
Ways to increase Defense
- Band of Darkness
- Band of Flame
- Band of Magic
- Band of Sparks
- Band of Stone
- Black Dragon Set
- Black Iron Set
- Bone Ash Set
- Brushwood Set
- Cathedral Knight Set
- Crimson Set
- Deacon Set
- Dragon Hunter Set
- Endurance
- Faith
- Gallant Set
- Gargoyle Helm
- Gargoyle Set
- Gargoyle Shield
- Gold-Hemmed Black Set
- Golem Set
- Greatwood Remnants
- Havel's Set
- Imperious Set
- Intelligence
- Level
- Londor Tincture
- Ordained Set
- Pyromancer Set
- Rampart Golem Set
- Servant of the Rat
- Stone Greatshield
- Stone Knight Set
- Stone Parma
- Strength
- Throne Defender Set
- Throne Watcher Set
- Undead Legion Set
- Vitality
Other Defense Modifiers
Information here is accurate for version 2.15.
page revision: 39, last edited: 14 Feb 2022 16:30