Curses
Table of Contents
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Curses
Curses are a game mechanic that apply a series of effects to make the game more challenging, in exchange for boosting the amount of Souls dropped by enemies.
These effects can be enabled or disabled by interacting with Occultist Grudore.
Curse of Attraction
- Adds additional enemies (some of them with different attacks like Bonewheel Skeleton) and Minor Bosses.
- Increases Souls gained from defeated enemies by 5%.
Curse of Enfeeblement
Curse of Frailty
- Enemies gain immunity to stagger.
- Increases Souls gained from defeated enemies by 10%.
Curse of Fortitude
- Increases enemy absorptions and defenses.
- Increases Souls gained from defeated enemies.
- Amounts depend on curse strength.
Curse of Gluttony
- Doubles Stamina Consumption.
- Increases Souls gained from defeated enemies by 10%.
Curse of Impermanence
- Reduces weapon durability by 1 randomly in a 10 to 30 second interval.
- Increases Souls gained from defeated enemies by 10%.
Curse of Obscurity
- The player is shrowded in darkness.
- Increases Souls gained from defeated enemies by 15%.
Curse of Pride
- Increases damage dealt by enemies.
- Increases Souls gained from defeated enemies.
- Amounts depend on curse strength.
Curse of Simplicity
Curse of Valor
- Enables an additional chance for Primordial Fragment to drop from Bosses and empowers them, increasing the following:
- Damage by 50%.
- HP by 30%.
- Stamina by 30%.
- Stamina recovery by 30%.
- Poise by 100.
- Resistances by 50%.
Curse of Vitality
- Enemies recover HP every second.
- Increases Souls gained from defeated enemies.
- Amounts depend on curse strength.
Curse of Wrath
- Enemies recover more Stamina every second.
- Increases Souls gained from defeated enemies.
- Amounts depend on curse strength.
Strength Levels for Curses of Fortitude, Pride, Vitality and Wrath
Curse Strength | Curse of Fortitude | Curse of Pride | Curse of Vitality | Curse of Wrath |
---|---|---|---|---|
I | +5% absorption, +10% defense and +5% Soul gain | +10% damage and +5% Soul gain | 10 + 0.1% HP every second and +2.5% Soul gain | +10 Stamina every second and 1% Soul gain |
II | +10% absorption, +20% defense and +10% Soul gain | +20% damage and +10% Soul gain | 20 + 0.1% HP every second and +5% Soul gain | +20 Stamina every second and 2% Soul gain |
III | +15% absorption, +30% defense and +15% Soul gain | +30% damage and +15% Soul gain | 30 + 0.1% HP every second and +7.5% Soul gain | +30 Stamina every second and 3% Soul gain |
IV | +20% absorption, +40% defense and +20% Soul gain | +40% damage and +20% Soul gain | 40 + 0.1% HP every second and +10% Soul gain | +40 Stamina every second and 4% Soul gain |
V | +25% absorption, +50% defense and +25% Soul gain | +50% damage and +25% Soul gain | 50 + 0.1% HP every second and +12.5% Soul gain | +50 Stamina every second and 5% Soul gain |
VI | +30% absorption, +60% defense and +30% Soul gain | +60% damage and +30% Soul gain | 60 + 0.1% HP every second and +15% Soul gain | +60 Stamina every second and 6% Soul gain |
VII | +35% absorption, +70% defense and +35% Soul gain | +70% damage and +35% Soul gain | 70 + 0.1% HP every second and +17.5% Soul gain | +70 Stamina every second and 7% Soul gain |
VIII | +40% absorption, +80% defense and +40% Soul gain | +80% damage and +40% Soul gain | 80 + 0.1% HP every second and +20% Soul gain | +80 Stamina every second and 8% Soul gain |
IX | +45% absorption, +90% defense and +45% Soul gain | +90% damage and +45% Soul gain | 90 + 0.1% HP every second and +22.5% Soul gain | +90 Stamina every second and 9% Soul gain |
X | +50% absorption, +100% defense and +50% Soul gain | +100% damage and +50% Soul gain | 100 + 0.1% HP every second and +25% Soul gain | +100 Stamina every second and 10% Soul gain |
Primordial Fragment Drop rate from Bosses with Curse of Valor on
Notes
- All curses stack between themselves.
- Curse of Attraction is permanently enabled in Mythic Mode.
- Curse of Attraction additional enemies are not compatible with multiplayer.
- Mythic Mode removes the bonus soul gain from all curses.
Information here is accurate for version 2.15.
page revision: 81, last edited: 14 Feb 2022 16:38