Hermit
Level | Vigor | Attunement | Endurance | Vitality | Strength | Dexterity | Intelligence | Faith | Luck | Total |
---|---|---|---|---|---|---|---|---|---|---|
17 | 8 | 14 | 12 | 7 | 25 | 8 | 20 | 6 | 7 | 107 |
Lore
Swamp dweller who spends their days mastering two things, magic and hitting things with a big club.
Starting Equipment
page revision: 2, last edited: 01 Dec 2021 01:11