Changelog 2.11
# Gauntlet Mode
- Added a new NPC: Oathkeeper Xavius to host the Gauntlet menu.
- The Fire Keeper is now absent in Gauntlet mode.
- He is found in sitting on a chair in the corner that the Fire Keeper occasionally stands in.
- Removed access to most of the other shops in Firelink Shrine so that Oathkeeper Xavius is the main source of items.
- Jiji and Grudore shops remain since they don't overlap with Xavius.
- Restored access to the memories while in Gauntlet Mode.
- Begin new journey is now accessible after you kill the Soul of Cinder, you no longer need to kill every boss to unlock it while in Gauntlet Mode.
- The starting items for Gauntlet Mode are now found near Oathkeeper Xavius as treasures.
- Added Ring of Sacrifice to gauntlet shop.
- Added the covenant items and each rank of it to a Covenant shop at Oathkeeper Xavius.
# Classes
- Renamed Summoner class to Conjurator
- Changed loadout to use the new Pyromancy based conjuration spells.
# Weapons
- Changed default Farron Greatsword WA back to Parry.
- Added method to get Stomp version of Farron Greatsword.
- Reduced minimum stamina for Cannon/Church Cannon to 80.
- Reduced FP pause from WA to 2 seconds.
- Tackle WA is now much faster.
# Spell Tools
- Adjusted several of the dark catalysts so they now cast specific combinations of Sorcery/Miracle/Pyromancy instead of them all having the ability to cast all three.
- Adjusted the INT/FTH distribution for several catalysts.
- Added affinity to a specific damage type to each catalyst.
- Affinity boosts that damage type by 10%.
- Note that having 2 catalysts out at the same time will nullify this effect.
- Hybrid catalysts can now be reinforced to increase base damage.
- Reduced max spellbuff to 250.
- Throbbing infusion now reduces FP consumption by 10%.
# Armor
- Gauntlets/Leggings now share the same icon as the Torso. This has been done mainly to free up icon space.
- Added a border flair to the armor icons so they are visually easier to scan through.
# Rings
- Ring of Momentum:
- Now adds 15/13/10/8/6/3 stamina cost to quickstep roll.
- Affixable.
- Bell of Grace
- Now extends jump distance by 75/100/125/150/175/200%.
- Affixable.
- Dashmaster's String
- Now increases movement speed by 25/30/35/40/45/50%.
- Affixable.
- Ring of Retreat
- Now increases backstep distance by 15/30/50/65/80/100%.
- Affixable.
- Gower's Ring of Retribution (was Gower's Ring of Protection)
- Grants 10/12/14/16/18/20% chance to cause Shatter for 5 seconds whenever you are hit on the back. Shatter causes your attack to deal 100% more damage.
- Affixable.
- Old Man's Gambit
- Grants 5.0% chance to cause Shatter. Shatter causes your attack to deal 100% more damage.
- Affixable.
- Hornet Ring
- Increases damage of backstabs and ripostes by 50/60/70/80/90/100%.
- Affixable.
- Assassin's Mark
- Increases damage of backstabs and ripostes from daggers by 100/120/140/160/180/200%.
- Affixable.
- Elden Ring
- Increases damage of backstabs and ripostes from halberds by 100/120/140/160/180/200%.
- Affixable.
- Carthus Milkring:
- Reduces roll stamina consumption by 25/30/35/40/45/50%.
- Lengthens your roll distance by 25/30/35/40/45/50%.
- Affixable.
- Greatwood Remnants:
- Increases physical defense by 50/60/70/80/90/100% but shortens your roll distance by 40%.
- Affixable.
- Fool's Sigil:
- Cycles between beneficial effects every 10 seconds, but movement is randomised too.
- Strength: boosts attack by 15/20/25/30/35/40%.
- Defence: boosts absorption by 15/20/25/30/35/40%.
- Fervor: boosts stamina recovery by 10/20/30/40/50/60.
- Focus: reduces stamina and FP consumpion by 15/20/25/30/35/40%.
- Movement speed is also adjusted, between -50% and +50%.
- Affixable.
- Ring of Conjuration:
- Boosts damage of conjured allies by 20/40/60/80/100/150%.
- Affixable.
- Bellowing Dragoncrest Ring:
- Reduces FP consumption of Sorceries by 7.5/10/12.5/15/17.5/20%.
- Witch's Ring:
- Reduces FP consumption of Pyromancies by 7.5/10/12.5/15/17.5/20%.
- Ring of the Sun's First Born:
- Reduces FP consumption of Miracles by 7.5/10/12.5/15/17.5/20%.
- Unholy Remains:
- Grants 15% boost to the power of spells, but reduces healing effectiveness by 50/45/40/35/30/25%.
- Spirit Amethyst:
- Boosts potency of all spells by 7.5/10/12.5/15/17.5/20%.
- Wretched Pendant:
- Grants 15% boost to Physical damage, but reduces healing effectiveness by 50/45/40/35/30/25%.
- Affixable
- Cursed Ring of Vengeance
- Increases all melee damage by 10%.
- Reduces max HP by 50%.
# Covenants
- Renamed Ritualist Pact convenat item to Conjurator's Pact.
- Changed effect to boost absorption of conjured allies by 10/20/30/40/50%.
# Items
- Undead Hunter Charm now reduces HP recovery effectiveness to 0%, preventing other forms of healing too.
- Draconic Fire/Draconic Might/Draconic Fire Orbs and Draconic Fury no longer require you to be naked to use.
# Spells
- Restored FP pause after cast:
- 3 seconds for most spells.
- 1 second for dart/flashsword spells.
- Changed the FFX of Path of Frost to a nicer one.
- Added Teleport spell:
- Teleport in the direction of travel. Lack of movement will result in no change of position.
- Occurs as soon as you cast, allowing you to cover a large distance quickly. However it will cost FP each time, making it expensive to do so.
- Transposed from Aldrich soul.
# Map
- Memory of Endurance:
- Closed off the area behind the fallen tower and added collision.
- Smouldering Lake:
- Overhauled the lake area with new objects.
- Moved Helia of the Lake to a new location.
- Removed 2 of the sandworms.
- Added the 2 removed sandworm treasure to 2 new corpse treasures.
- Added 3 patrolling Demons
- Added 1 patrolling Demon Cleric
- Cemetery of Ash:
- Sword Master now patrols the flat roof area that leads to the rafters.
- High Wall of Lothric:
- Moved the Pursuer intruder into the upper section of Ocerios's area.
- Irityll:
- Irithyll Common bonfire is now available without needing to kill the Pursuer.
- Irithyll Dunge:
- Profaned Capital bonfire is now available without needing to kill the Pursuer.
# NPC
- Added Abyss Watcher Vernix:
- Found in the Abyss Watcher boss room after they have been defeated.
- Allows you to transfuse the Abyss Watcher soul into Farron Greatsword (Parry) or Farron Greatsword (Stomp).
- Renamed Ritualist Ellie to Conjurator Ellie.
- She now sells Ring of Conjurator if you defeat the Abyss Watchers.
# Intruders
- Intruders now only appear if you are embered.
- Reduced the HP of several intruders.
- Reduced the stagger resistance of several intruders.
- Changed the stagger resistance steps to 1/2/3/4, instead of 1/3/5/7.
- Intruders that used Divine Blessings now use Elizabeth Mushroom instead.
# Phantoms
- Phantom prompts now appear as summon signs instead of phantom form.
- Added Sword Master as a summonable phantom in Untended Graves for Champion Gundyr. Replaces old-type summon.
- Sellsword Luet: adjusted AI.
- Maldron: adjusted AI. Will now point down on weak enemies randomly.
# AI
- Sword Master: updated AI.
- Butcher: updated AI.
- Greirat: updated AI.
- Kirk: updated AI. Will taunt you if you get low.
- Alva: updated AI.
# Bosses
- Corrupted Gundyr:
- HP is now 8000.
- Increased damage output a bit.
- Vordt:
- HP is now 4000.
- Physical absorption is better.
- Frost Breath is now 360.
- Aborr:
- HP is now 5000.
- Reduced damage output.
- Removed damage boost from Enrage.
- Aborr can now potentially be staggered.
- Crystal Sage:
- HP is now 6000.
- Cathedral Guardian:
- HP is now 6000.
- Aldrich:
- HP is now 10,000.
- Nameless King:
- HP is now 16,000.
- Increased damage output.
- Champion Gundyr:
- HP is now 10,000.
- Increased damage output.
- Sister Friede:
- HP is now 7000/11,000.
- Increased damage output.
- Increased elemental absorption.
- Father Ariandel:
- HP is now 9000.
- Increased elemental absorption.
- Demon Prince:
- HP is now 9000/18,000.
- Darkeater Midir:
- HP is now 20,000.
- Slave Knight Gael:
- HP is now 18,000.
- Forlorn Giant:
- HP is now 9000.
# Enemies
- Slowed down parts of Aborr's moveset so they suit his heavyset nature better.
- Sped up parts of the Forlorn Giant's moveset so he is more of a threat as a boss.
- Altered the AI for the Forlorn Giant so he is more aggressive than a normal giant.
- Increased the HP of several big enemies.
# Companions
- Removed the old companion system and related items.
# Conjuration
- Added conjuration spells to Pyromancy, that act like the old companion system.
- Conjure Skeleton
- Found in Undead Settlement.
- Conjure Hollow
- Sold by Conjurator Ellie.
- Conjure Hound
- Sold by Conjurator Ellie.
- Conjure Warrior (Carthus Swordsman)
- Found in Smouldering Lake.
- Conjure Sentinel (Lothric Knight)
- Found in Lothric Castle.
- Conjure Lycanthrope
- Found in Road of Sacrifice.
- Conjure Knight (Black Knight)
- Transposed from Marauder soul.
- Conjure Watcher (Abyss Watcher)
- Transposed from Abyss Watcher soul.
- Conjure Gargoyle
- Found in Profaned Capital.
- These can be used in any map, and multiple can be active at once.
- They last 50 seconds, after which you must re-use the spell to conjure them again.
- They are immune to status effects.
- Added Ferverous Ritual:
- Boosts the damage of conjured allies by 20% and increases stamina recovery by 30.
- Lasts 30 seconds.
- Added Major Restoration Ritual:
- Restores 50% HP of conjured allies over 1 second.
- Added Minor Restoration Ritual:
- Restores 20% HP of conjured allies over 1 second.
- Added Sacrificial Ritual:
- Sacrifice self, reducing max HP by 99%.
- Empower active conjured allies massively, boosting damage by 100% and granting immunity to damage.
- Lasts 30 seconds.
# Bugfixes
- Fixed missing warp list title in warp menu.
- Fixed several Demon Clerics in m38 that lacked fire orb support
- Darksign is now given after Journey Configuration, to prevent warping out before starting a journey.
- Fixed Corrupted Gundyr BGM playing incorrectly.
- Fixed Way of Blue description.
- Cathedral Guardian now dies if he falls off the balcony.
- Memory of Endurance now ends sub-waves after 120 seconds to circumvent odd bugs where enemies aren't killable.
page revision: 3, last edited: 15 Nov 2021 05:07